Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
setmaps.h File Reference

Go to the source code of this file.

Functions

int ObjIndex (int x, int y)
 
void AddSKingObjs ()
 
void AddSChamObjs ()
 
void AddVileObjs ()
 
void DRLG_SetMapTrans (char *sFileName)
 
void LoadSetMap ()
 

Variables

BYTE SkelKingTrans1 [8]
 
BYTE SkelKingTrans2 [8]
 
BYTE SkelKingTrans3 [20]
 
BYTE SkelKingTrans4 [28]
 
BYTE SkelChamTrans1 [20]
 
BYTE SkelChamTrans2 [8]
 
BYTE SkelChamTrans3 [36]
 
char * quest_level_names []
 Maps from quest level to quest level names. More...