Devilution
Diablo devolved - magic behind the 1996 computer game
Source
sound.h
DSBs
gbDupSounds
gbMusicOn
gbSndInited
gbSoundOn
hDsound_dll
music_start
music_stop
snd_get_volume
snd_init
snd_play_snd
snd_playing
snd_set_volume
snd_stop_snd
snd_update
sound_cleanup
sound_create_primary_buffer
sound_CreateSoundBuffer
sound_disable_music
sound_dup_channel
sound_file_cleanup
sound_file_load
sound_file_reload
sound_get_or_set_music_volume
sound_get_or_set_sound_volume
unk_volume
◆
music_start()
void music_start
(
int
nTrack
)
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