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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
| struct _uiheroinfo * | next |
| char | name [16] |
| WORD | level |
| BYTE | heroclass |
| BYTE | herorank |
| WORD | strength |
| WORD | magic |
| WORD | dexterity |
| WORD | vitality |
| int | gold |
| int | hassaved |
| BOOL | spawned |
1.8.17