Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
struct _uiheroinfo * | next |
char | name [16] |
WORD | level |
BYTE | heroclass |
BYTE | herorank |
WORD | strength |
WORD | magic |
WORD | dexterity |
WORD | vitality |
int | gold |
int | hassaved |
BOOL | spawned |