Devilution
Diablo devolved - magic behind the 1996 computer game
Source
textdat.h
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//HEADER_GOES_HERE
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#ifndef __TEXTDAT_H__
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#define __TEXTDAT_H__
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extern
const
TextDataStruct
alltext
[259];
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extern
const
DWORD
gdwAllTextEntries
;
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#endif
/* __TEXTDAT_H__ */
alltext
const TextDataStruct alltext[259]
Contains the data related to each speech ID.
Definition:
textdat.cpp:8
TextDataStruct
Definition:
structs.h:363
gdwAllTextEntries
const DWORD gdwAllTextEntries
unused
Definition:
textdat.cpp:791
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