Devilution
Diablo devolved - magic behind the 1996 computer game
Functions
wave.h File Reference

Go to the source code of this file.

Functions

BOOL WCloseFile (HANDLE file)
 
LONG WGetFileSize (HANDLE hsFile, DWORD *lpFileSizeHigh, const char *FileName)
 
void WGetFileArchive (HANDLE hsFile, DWORD *retry, const char *FileName)
 
BOOL WOpenFile (const char *FileName, HANDLE *phsFile, BOOL mayNotExist)
 
void WReadFile (HANDLE hsFile, LPVOID buf, DWORD to_read, const char *FileName)
 
int WSetFilePointer (HANDLE file1, int offset, HANDLE file2, int whence)