#include <ref.h>
Public Attributes | |
float | rgb [3] |
float | white |
float lightstyle_t::rgb[3] |
Definition at line 116 of file ref.h.
Referenced by GL_BeginBuildingLightmaps(), R_BuildLightMap(), RecursiveLightPoint(), and V_AddLightStyle().
float lightstyle_t::white |
Definition at line 117 of file ref.h.
Referenced by D_CacheSurface(), GL_BeginBuildingLightmaps(), GL_RenderLightmappedPoly(), R_RenderBrushPoly(), R_SetCacheState(), and V_AddLightStyle().