icculus quake2 doxygen  1.0 dev
cdlight_t Struct Reference

#include <client.h>

Public Attributes

int key
 
vec3_t color
 
vec3_t origin
 
float radius
 
float die
 
float decay
 
float minlight
 

Detailed Description

Definition at line 334 of file client.h.

Member Data Documentation

◆ color

vec3_t cdlight_t::color

◆ decay

float cdlight_t::decay

Definition at line 341 of file client.h.

Referenced by CL_ParseMuzzleFlash(), and CL_RunDLights().

◆ die

◆ key

int cdlight_t::key

Definition at line 336 of file client.h.

Referenced by CL_AllocDlight(), and CL_AllocFreeDlight().

◆ minlight

float cdlight_t::minlight

Definition at line 342 of file client.h.

Referenced by CL_ColorFlash(), CL_Flashlight(), CL_ParseMuzzleFlash(), and CL_ParseMuzzleFlash2().

◆ origin

vec3_t cdlight_t::origin

◆ radius

float cdlight_t::radius