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mmodel_t Struct Reference

#include <gl_model.h>

Public Attributes

vec3_t mins
 
vec3_t maxs
 
vec3_t origin
 
float radius
 
int headnode
 
int visleafs
 
int firstface
 
int numfaces
 

Detailed Description

Definition at line 46 of file gl_model.h.

Member Data Documentation

◆ firstface

int mmodel_t::firstface

Definition at line 53 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ headnode

int mmodel_t::headnode

Definition at line 51 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ maxs

vec3_t mmodel_t::maxs

Definition at line 48 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ mins

vec3_t mmodel_t::mins

Definition at line 48 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ numfaces

int mmodel_t::numfaces

Definition at line 53 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ origin

vec3_t mmodel_t::origin

Definition at line 49 of file gl_model.h.

Referenced by Mod_LoadSubmodels().

◆ radius

float mmodel_t::radius

Definition at line 50 of file gl_model.h.

Referenced by Mod_LoadBrushModel(), and Mod_LoadSubmodels().

◆ visleafs

int mmodel_t::visleafs

Definition at line 52 of file gl_model.h.

Referenced by Mod_LoadBrushModel().