#include <windows.h>#include <dsound.h>Go to the source code of this file.
Macros | |
| #define | WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE) |
Functions | |
| void | IN_Activate (qboolean active) |
| void | IN_MouseEvent (int mstate) |
Variables | |
| HINSTANCE | global_hInstance |
| LPDIRECTSOUND | pDS |
| LPDIRECTSOUNDBUFFER | pDSBuf |
| DWORD | gSndBufSize |
| HWND | cl_hwnd |
| qboolean | ActiveApp |
| qboolean | Minimized |
| int | window_center_x |
| int | window_center_y |
| RECT | window_rect |
| #define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE) |
Definition at line 28 of file winquake.h.
| qboolean ActiveApp |
Definition at line 43 of file sys_win.c.
Referenced by AppActivate(), IN_Move(), MainWndProc(), and WinMain().
| HWND cl_hwnd |
Definition at line 58 of file vid_dll.c.
Referenced by MainWndProc(), VID_Front_f(), and VID_UpdateWindowPosAndSize().
| HINSTANCE global_hInstance |
Definition at line 633 of file sys_win.c.
Referenced by VID_LoadRefresh(), and WinMain().
| DWORD gSndBufSize |
Definition at line 66 of file snd_win.c.
Referenced by DS_CreateBuffers(), SNDDMA_BeginPainting(), and SNDDMA_InitWav().
| qboolean Minimized |
Definition at line 38 of file winquake.h.
| LPDIRECTSOUND pDS |
Definition at line 70 of file snd_win.c.
Referenced by DS_CreateBuffers(), DS_DestroyBuffers(), FreeSound(), S_Activate(), and SNDDMA_InitDirect().
| LPDIRECTSOUNDBUFFER pDSBuf |
Definition at line 71 of file snd_win.c.
Referenced by DS_CreateBuffers(), DS_DestroyBuffers(), FreeSound(), SNDDMA_BeginPainting(), SNDDMA_GetDMAPos(), and SNDDMA_Submit().
| int window_center_x |
Definition at line 133 of file in_win.c.
Referenced by IN_ActivateMouse(), and IN_MouseMove().
| int window_center_y |
Definition at line 43 of file winquake.h.
| RECT window_rect |
Definition at line 134 of file in_win.c.
Referenced by IN_ActivateMouse().