#include <client.h>
Public Attributes | |
int | key |
vec3_t | color |
vec3_t | origin |
float | radius |
float | die |
float | decay |
float | minlight |
vec3_t cdlight_t::color |
Definition at line 298 of file client.h.
Referenced by CL_AddDLights(), CL_ColorFlash(), CL_Flashlight(), CL_ParseMuzzleFlash(), and CL_ParseMuzzleFlash2().
float cdlight_t::decay |
Definition at line 302 of file client.h.
Referenced by CL_RunDLights().
float cdlight_t::die |
Definition at line 301 of file client.h.
Referenced by CL_AllocDlight(), CL_ColorFlash(), CL_Flashlight(), CL_NewDlight(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), and CL_RunDLights().
int cdlight_t::key |
Definition at line 297 of file client.h.
Referenced by CL_AllocDlight().
float cdlight_t::minlight |
Definition at line 303 of file client.h.
Referenced by CL_ColorFlash(), CL_Flashlight(), CL_ParseMuzzleFlash(), and CL_ParseMuzzleFlash2().
vec3_t cdlight_t::origin |
Definition at line 299 of file client.h.
Referenced by CL_AddDLights(), CL_ColorFlash(), CL_Flashlight(), CL_NewDlight(), CL_ParseMuzzleFlash(), and CL_ParseMuzzleFlash2().
float cdlight_t::radius |
Definition at line 300 of file client.h.
Referenced by CL_AddDLights(), CL_ColorFlash(), CL_Flashlight(), CL_NewDlight(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), and CL_RunDLights().