#include <ui.h>
Public Attributes | |
qboolean | initialized |
int | realtime |
int | width |
int | height |
float | scale |
int | menuDepth |
menuFrameWork_t * | layers [MAX_MENU_DEPTH] |
menuFrameWork_t * | activeMenu |
menuCommon_t * | mouseTracker |
int | mouseCoords [2] |
qboolean | entersound |
qboolean | transparent |
int | numPlayerModels |
playerModelInfo_t | pmi [MAX_PLAYERMODELS] |
char | weaponModel [32] |
qhandle_t | backgroundHandle |
qhandle_t | fontHandle |
qhandle_t | cursorHandle |
int | cursorWidth |
int | cursorHeight |
qhandle_t | bitmapCursors [NUM_CURSOR_FRAMES] |
struct { | |
color_t background | |
color_t normal | |
color_t active | |
color_t selection | |
color_t disabled | |
} | color |
color_t uiStatic_s::active |
Definition at line 316 of file ui.h.
Referenced by Field_Draw(), MenuList_Draw(), Parse_Color(), and UI_Init().
menuFrameWork_t* uiStatic_s::activeMenu |
Definition at line 296 of file ui.h.
Referenced by UI_CharEvent(), UI_DoHitTest(), UI_Draw(), UI_ForceMenuOff(), UI_IsTransparent(), UI_KeyEvent(), UI_PopMenu(), UI_PopMenu_f(), and UI_PushMenu().
color_t uiStatic_s::background |
Definition at line 314 of file ui.h.
Referenced by M_Menu_Demos(), M_Menu_Servers(), Parse_File(), and UI_Init().
qhandle_t uiStatic_s::backgroundHandle |
Definition at line 306 of file ui.h.
Referenced by M_Menu_Demos(), M_Menu_PlayerConfig(), M_Menu_Servers(), and Parse_File().
qhandle_t uiStatic_s::bitmapCursors[NUM_CURSOR_FRAMES] |
Definition at line 311 of file ui.h.
Referenced by Bitmap_Draw(), and UI_Init().
struct { ... } uiStatic_s::color |
Referenced by Action_Draw(), ColorForStatus(), Field_Draw(), Keybind_Draw(), M_Menu_Demos(), M_Menu_Servers(), MenuList_Draw(), Parse_Color(), Parse_File(), and UI_Init().
qhandle_t uiStatic_s::cursorHandle |
Definition at line 308 of file ui.h.
Referenced by Parse_File(), UI_Draw(), and UI_Init().
int uiStatic_s::cursorHeight |
Definition at line 309 of file ui.h.
Referenced by Parse_File(), UI_Draw(), and UI_Init().
int uiStatic_s::cursorWidth |
Definition at line 309 of file ui.h.
Referenced by Parse_File(), UI_Draw(), and UI_Init().
color_t uiStatic_s::disabled |
Definition at line 318 of file ui.h.
Referenced by Action_Draw(), ColorForStatus(), Keybind_Draw(), Parse_Color(), and UI_Init().
qboolean uiStatic_s::entersound |
Definition at line 299 of file ui.h.
Referenced by UI_Draw(), and UI_PushMenu().
qhandle_t uiStatic_s::fontHandle |
Definition at line 307 of file ui.h.
Referenced by Field_Draw(), Menu_DrawStatus(), Parse_File(), UI_DrawChar(), UI_DrawString(), and UI_Init().
int uiStatic_s::height |
Definition at line 292 of file ui.h.
Referenced by Draw(), DrawStatus(), Menu_Init(), Menu_Size(), Size(), SizeCompact(), SizeFull(), and UI_Resize().
qboolean uiStatic_s::initialized |
Definition at line 290 of file ui.h.
Referenced by UI_Init(), UI_OpenMenu(), and UI_Shutdown().
menuFrameWork_t* uiStatic_s::layers[MAX_MENU_DEPTH] |
Definition at line 295 of file ui.h.
Referenced by UI_Draw(), UI_ForceMenuOff(), UI_PopMenu(), UI_PushMenu(), and UI_Resize().
int uiStatic_s::menuDepth |
Definition at line 294 of file ui.h.
Referenced by R_RenderFrame_RTX(), UI_Draw(), UI_ForceMenuOff(), UI_PopMenu(), UI_PushMenu(), and UI_Resize().
int uiStatic_s::mouseCoords[2] |
Definition at line 298 of file ui.h.
Referenced by MenuList_Click(), MenuList_MouseMove(), Slider_MouseMove(), UI_CursorInRect(), UI_Draw(), UI_MouseEvent(), and UI_PushMenu().
menuCommon_t* uiStatic_s::mouseTracker |
Definition at line 297 of file ui.h.
Referenced by MenuList_Click(), MenuList_MouseMove(), Slider_Click(), Slider_MouseMove(), UI_DoHitTest(), UI_ForceMenuOff(), UI_KeyEvent(), and UI_PopMenu().
color_t uiStatic_s::normal |
Definition at line 315 of file ui.h.
Referenced by Field_Draw(), MenuList_Draw(), Parse_Color(), and UI_Init().
int uiStatic_s::numPlayerModels |
Definition at line 302 of file ui.h.
Referenced by PlayerModel_Free(), PlayerModel_Load(), and Push().
playerModelInfo_t uiStatic_s::pmi[MAX_PLAYERMODELS] |
Definition at line 303 of file ui.h.
Referenced by Change(), PlayerModel_Free(), PlayerModel_Load(), Pop(), Push(), and ReloadMedia().
int uiStatic_s::realtime |
Definition at line 291 of file ui.h.
Referenced by Action_Draw(), Bitmap_Draw(), Draw(), Keybind_Draw(), MenuList_Click(), MenuList_Key(), Push(), RunFrame(), Slider_Draw(), SpinControl_Draw(), and UI_Draw().
float uiStatic_s::scale |
Definition at line 293 of file ui.h.
Referenced by Draw(), Size(), UI_Draw(), UI_MouseEvent(), UI_PushMenu(), and UI_Resize().
color_t uiStatic_s::selection |
Definition at line 317 of file ui.h.
Referenced by MenuList_Draw(), Parse_Color(), and UI_Init().
qboolean uiStatic_s::transparent |
Definition at line 301 of file ui.h.
Referenced by M_Menu_Demos(), M_Menu_PlayerConfig(), M_Menu_Servers(), Parse_File(), and UI_ForceMenuOff().
char uiStatic_s::weaponModel[32] |
Definition at line 304 of file ui.h.
Referenced by Parse_File(), ReloadMedia(), and UI_Init().
int uiStatic_s::width |
Definition at line 292 of file ui.h.
Referenced by Draw(), DrawStatus(), Menu_Draw(), Menu_DrawStatus(), Menu_Init(), Menu_Size(), Size(), SizeCompact(), SizeFull(), UI_Draw(), UI_Resize(), and UpdateSelection().