#include "ui.h"
Go to the source code of this file.
Classes | |
struct | m_player_s |
Macros | |
#define | ID_MODEL 103 |
#define | ID_SKIN 104 |
Typedefs | |
typedef struct m_player_s | m_player_t |
Functions | |
static void | ReloadMedia (void) |
static void | RunFrame (void) |
static void | Draw (menuFrameWork_t *self) |
static void | Size (menuFrameWork_t *self) |
static menuSound_t | Change (menuCommon_t *self) |
static void | Pop (menuFrameWork_t *self) |
static qboolean | Push (menuFrameWork_t *self) |
static void | Free (menuFrameWork_t *self) |
void | M_Menu_PlayerConfig (void) |
Variables | |
static m_player_t | m_player |
cvar_t * | vid_rtx |
static const char * | handedness [] |
static const char * | viewmodes [] |
static dlight_t | dlights [] |
#define ID_MODEL 103 |
Definition at line 30 of file playerconfig.c.
#define ID_SKIN 104 |
Definition at line 31 of file playerconfig.c.
typedef struct m_player_s m_player_t |
|
static |
|
static |
|
static |
Definition at line 317 of file playerconfig.c.
Referenced by M_Menu_PlayerConfig().
|
static |
|
static |
Definition at line 74 of file playerconfig.c.
Definition at line 103 of file playerconfig.c.
|
static |
|
static |
Definition at line 69 of file playerconfig.c.
Referenced by M_Menu_PlayerConfig().
|
static |
Definition at line 54 of file playerconfig.c.
Referenced by M_Menu_PlayerConfig().
|
static |
Definition at line 50 of file playerconfig.c.
Referenced by Change(), Draw(), Free(), M_Menu_PlayerConfig(), Pop(), Push(), ReloadMedia(), RunFrame(), and Size().
cvar_t* vid_rtx |
Definition at line 30 of file refresh.c.
Referenced by M_Menu_PlayerConfig().
|
static |
Definition at line 61 of file playerconfig.c.
Referenced by M_Menu_PlayerConfig().