#include "sw.h"
Go to the source code of this file.
Functions | |
static void | R_MarkLights_r (mnode_t *node, dlight_t *light, vec3_t transformed, int bit) |
void | R_MarkLights (mnode_t *headnode) |
static qboolean | _R_LightPoint (vec3_t start, vec3_t color) |
void | R_LightPoint (vec3_t point, vec3_t color) |
static void | R_AddDynamicLights (void) |
void | R_BuildLightMap (void) |
Variables | |
int | r_dlightframecount |
blocklight_t | blocklights [MAX_BLOCKLIGHTS *LIGHTMAP_BYTES] |
|
static |
Definition at line 290 of file light.c.
Referenced by D_CacheSurface().
void R_MarkLights | ( | mnode_t * | headnode | ) |
blocklight_t blocklights[MAX_BLOCKLIGHTS *LIGHTMAP_BYTES] |
Definition at line 207 of file light.c.
Referenced by R_AddDynamicLights(), and R_BuildLightMap().
int r_dlightframecount |
Definition at line 22 of file light.c.
Referenced by R_DrawBEntitiesOnList(), R_MarkLights(), and R_MarkLights_r().