#include <vkpt.h>
Public Attributes | |
float | positions [9] |
vec3_t | off_center |
vec3_t | color |
struct pbr_material_s * | material |
int | cluster |
int | style |
int light_poly_s::cluster |
Definition at line 320 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_cluster_lights(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), inject_model_lights(), process_bsp_entity(), and vkpt_build_cylinder_light().
vec3_t light_poly_s::color |
Definition at line 318 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), copy_light(), process_bsp_entity(), and vkpt_build_cylinder_light().
struct pbr_material_s* light_poly_s::material |
Definition at line 319 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), copy_light(), process_bsp_entity(), and vkpt_build_cylinder_light().
vec3_t light_poly_s::off_center |
Definition at line 317 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), process_bsp_entity(), and vkpt_build_cylinder_light().
float light_poly_s::positions[9] |
Definition at line 316 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), copy_light(), light_affects_cluster(), process_bsp_entity(), and vkpt_build_cylinder_light().
int light_poly_s::style |
Definition at line 321 of file vkpt.h.
Referenced by bsp_mesh_load_custom_sky(), collect_ligth_polys(), collect_sky_and_lava_ligth_polys(), copy_light(), and vkpt_build_cylinder_light().