#include "sw.h"
#include "rand1k.h"
Go to the source code of this file.
◆ R_SIRD_ZofSky
#define R_SIRD_ZofSky 0x8ccc |
◆ R_SIRDExponents
#define R_SIRDExponents 6 |
◆ R_SIRDh
◆ R_SIRDIgnoreExponents
#define R_SIRDIgnoreExponents 5 |
◆ R_SIRDmaxDiff
#define R_SIRDmaxDiff (R_SIRDw / 3) |
◆ R_SIRDnumRand
#define R_SIRDnumRand 103 |
◆ R_SIRDstepsPerExponent
◆ R_SIRDw
◆ R_ApplySIRDAlgorithum()
Definition at line 155 of file sird.c.
158 short cz = 0, lastz = 0;
161 int x, y, i, zinc, k;
198 for (x =
vid.
width - 1; x >= 0; x--) {
199 curz[x] = oldz[k >> 16];
216 for (x = 0; x <
R_SIRDw; x++) {
235 if (lastz != *curz) {
269 if (lastz != *curz) {
Referenced by R_RenderFrame().
◆ R_SIRDZFunc()
static int R_SIRDZFunc |
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◆ UShortLog()
static int UShortLog |
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int |
val | ) |
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◆ r_SIRDBackground
◆ r_SIRDrandValues
const byte r_SIRDrandValues[] |
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