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g_ptrs.h
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P_prethink
@ P_prethink
Definition: g_ptrs.h:4
P_monsterinfo_stand
@ P_monsterinfo_stand
Definition: g_ptrs.h:15
P_die
@ P_die
Definition: g_ptrs.h:10
P_blocked
@ P_blocked
Definition: g_ptrs.h:6
save_ptr_t
Definition: g_ptrs.h:27
P_monsterinfo_search
@ P_monsterinfo_search
Definition: g_ptrs.h:17
P_touch
@ P_touch
Definition: g_ptrs.h:7
P_use
@ P_use
Definition: g_ptrs.h:8
save_ptr_t::ptr
void * ptr
Definition: g_ptrs.h:29
num_save_ptrs
const int num_save_ptrs
Definition: g_ptrs.c:1237
P_pain
@ P_pain
Definition: g_ptrs.h:9
P_bad
@ P_bad
Definition: g_ptrs.h:2
P_monsterinfo_melee
@ P_monsterinfo_melee
Definition: g_ptrs.h:22
ptr_type_t
ptr_type_t
Definition: g_ptrs.h:1
P_monsterinfo_idle
@ P_monsterinfo_idle
Definition: g_ptrs.h:16
save_ptr_t::type
ptr_type_t type
Definition: g_ptrs.h:28
P_monsterinfo_checkattack
@ P_monsterinfo_checkattack
Definition: g_ptrs.h:24
P_moveinfo_endfunc
@ P_moveinfo_endfunc
Definition: g_ptrs.h:12
P_monsterinfo_walk
@ P_monsterinfo_walk
Definition: g_ptrs.h:18
P_monsterinfo_run
@ P_monsterinfo_run
Definition: g_ptrs.h:19
P_monsterinfo_sight
@ P_monsterinfo_sight
Definition: g_ptrs.h:23
P_monsterinfo_attack
@ P_monsterinfo_attack
Definition: g_ptrs.h:21
P_think
@ P_think
Definition: g_ptrs.h:5
save_ptrs
const save_ptr_t save_ptrs[]
Definition: g_ptrs.c:619
P_monsterinfo_dodge
@ P_monsterinfo_dodge
Definition: g_ptrs.h:20
P_monsterinfo_currentmove
@ P_monsterinfo_currentmove
Definition: g_ptrs.h:14