Quake II RTX doxygen  1.0 dev
clientinfo_s Struct Reference

#include <client.h>

Public Attributes

char name [MAX_QPATH]
 
qhandle_t skin
 
qhandle_t icon
 
char model_name [MAX_QPATH]
 
char skin_name [MAX_QPATH]
 
qhandle_t model
 
qhandle_t weaponmodel [MAX_CLIENTWEAPONMODELS]
 

Detailed Description

Definition at line 112 of file client.h.

Member Data Documentation

◆ icon

qhandle_t clientinfo_s::icon

Definition at line 115 of file client.h.

Referenced by CL_LoadClientinfo(), and SCR_ExecuteLayoutString().

◆ model

qhandle_t clientinfo_s::model

Definition at line 118 of file client.h.

Referenced by CL_AddPacketEntities(), CL_LoadClientinfo(), and prepare_entities().

◆ model_name

char clientinfo_s::model_name[MAX_QPATH]

◆ name

char clientinfo_s::name[MAX_QPATH]

◆ skin

qhandle_t clientinfo_s::skin

Definition at line 114 of file client.h.

Referenced by CL_AddPacketEntities(), and CL_LoadClientinfo().

◆ skin_name

char clientinfo_s::skin_name[MAX_QPATH]

Definition at line 117 of file client.h.

Referenced by CL_LoadClientinfo(), and CL_Skins_f().

◆ weaponmodel

qhandle_t clientinfo_s::weaponmodel[MAX_CLIENTWEAPONMODELS]

Definition at line 119 of file client.h.

Referenced by CL_AddPacketEntities(), and CL_LoadClientinfo().