#include "client.h"
Go to the source code of this file.
Classes | |
struct | request_t |
struct | ignore_t |
Macros | |
#define | MAX_REQUESTS 64 |
#define | REQUEST_MASK (MAX_REQUESTS - 1) |
Enumerations | |
enum | requestType_t { REQ_FREE, REQ_STATUS_CL, REQ_STATUS_UI, REQ_INFO, REQ_RCON } |
enum | sync_mode_t { SYNC_FULL, SYNC_MAXFPS, SYNC_SLEEP_10, SYNC_SLEEP_60, SYNC_SLEEP_VIDEO, ASYNC_VIDEO, ASYNC_MAXFPS, ASYNC_FULL } |
Functions | |
static request_t * | CL_AddRequest (const netadr_t *adr, requestType_t type) |
static request_t * | CL_FindRequest (void) |
static void | CL_UpdateGunSetting (void) |
static void | CL_UpdateGibSetting (void) |
static void | CL_UpdateFootstepsSetting (void) |
static void | CL_UpdatePredictSetting (void) |
void | CL_UpdateRecordingSetting (void) |
void | CL_ClientCommand (const char *string) |
qboolean | CL_ForwardToServer (void) |
static void | CL_ForwardToServer_f (void) |
static void | CL_Pause_f (void) |
void | CL_CheckForResend (void) |
static void | CL_RecentIP_g (genctx_t *ctx) |
static void | CL_Connect_c (genctx_t *ctx, int argnum) |
static void | CL_Connect_f (void) |
static void | CL_FollowIP_f (void) |
static void | CL_PassiveConnect_f (void) |
void | CL_SendRcon (const netadr_t *adr, const char *pass, const char *cmd) |
static void | CL_Rcon_f (void) |
static void | CL_Rcon_c (genctx_t *ctx, int argnum) |
void | CL_ClearState (void) |
void | CL_Disconnect (error_type_t type) |
static void | CL_Disconnect_f (void) |
static void | CL_ServerStatus_c (genctx_t *ctx, int argnum) |
static void | CL_ServerStatus_f (void) |
static int | SortPlayers (const void *v1, const void *v2) |
static void | CL_ParseStatusResponse (serverStatus_t *status, const char *string) |
static void | CL_DumpStatusResponse (const serverStatus_t *status) |
static void | CL_ParsePrintMessage (void) |
static void | CL_ParseInfoMessage (void) |
static void | CL_Changing_f (void) |
static void | CL_Reconnect_f (void) |
static void | CL_PingServers_f (void) |
static void | CL_Skins_f (void) |
static void | cl_noskins_changed (cvar_t *self) |
static void | cl_vwep_changed (cvar_t *self) |
static void | CL_Name_g (genctx_t *ctx) |
static void | CL_ConnectionlessPacket (void) |
static void | CL_PacketEvent (void) |
static void | CL_FixUpGender (void) |
void | CL_UpdateUserinfo (cvar_t *var, from_t from) |
static void | CL_Userinfo_f (void) |
static void | CL_RestartSound_f (void) |
static void | CL_PlaySound_c (genctx_t *ctx, int state) |
static void | CL_PlaySound_f (void) |
void | CL_Begin (void) |
static void | CL_Precache_f (void) |
static ignore_t * | find_ignore (const char *match) |
static void | list_ignores (void) |
static void | add_ignore (const char *match) |
static void | remove_ignore (const char *match) |
static void | remove_all_ignores (void) |
static void | CL_IgnoreText_f (void) |
static void | CL_UnIgnoreText_f (void) |
static void | CL_IgnoreNick_c (genctx_t *ctx, int argnum) |
static size_t | parse_ignore_nick (int argnum, char *buffer) |
static void | CL_IgnoreNick_f (void) |
static void | CL_UnIgnoreNick_f (void) |
qboolean | CL_CheckForIgnore (const char *s) |
static void | CL_DumpClients_f (void) |
static void | dump_program (const char *text, const char *name) |
static void | CL_DumpStatusbar_f (void) |
static void | CL_DumpLayout_f (void) |
static void | CL_WriteConfig_c (genctx_t *ctx, int argnum) |
static void | CL_WriteConfig_f (void) |
static void | CL_Say_c (genctx_t *ctx, int argnum) |
static size_t | CL_Mapname_m (char *buffer, size_t size) |
static size_t | CL_Server_m (char *buffer, size_t size) |
static size_t | CL_Ups_m (char *buffer, size_t size) |
static size_t | CL_Timer_m (char *buffer, size_t size) |
static size_t | CL_DemoPos_m (char *buffer, size_t size) |
static size_t | CL_Fps_m (char *buffer, size_t size) |
static size_t | R_Fps_m (char *buffer, size_t size) |
static size_t | CL_Mps_m (char *buffer, size_t size) |
static size_t | CL_Pps_m (char *buffer, size_t size) |
static size_t | CL_Ping_m (char *buffer, size_t size) |
static size_t | CL_Lag_m (char *buffer, size_t size) |
static size_t | CL_Health_m (char *buffer, size_t size) |
static size_t | CL_Ammo_m (char *buffer, size_t size) |
static size_t | CL_Armor_m (char *buffer, size_t size) |
static size_t | CL_WeaponModel_m (char *buffer, size_t size) |
static size_t | CL_Cluster_m (char *buffer, size_t size) |
static size_t | CL_ClusterThere_m (char *buffer, size_t size) |
static size_t | CL_NumLightPolys_m (char *buffer, size_t size) |
static size_t | CL_Material_m (char *buffer, size_t size) |
static size_t | CL_Material_Override_m (char *buffer, size_t size) |
static size_t | CL_ViewPos_m (char *buffer, size_t size) |
static size_t | CL_ViewDir_m (char *buffer, size_t size) |
static size_t | CL_HdrColor_m (char *buffer, size_t size) |
static size_t | CL_ResolutionScale_m (char *buffer, size_t size) |
int | CL_GetFps () |
int | CL_GetResolutionScale () |
void | CL_WriteConfig (void) |
void | CL_RestartFilesystem (qboolean total) |
void | CL_RestartRefresh (qboolean total) |
static void | CL_ReloadRefresh_f (void) |
static void | CL_RestartRefresh_f (void) |
static void | exec_server_string (cmdbuf_t *buf, const char *text) |
static void | cl_player_model_changed (cvar_t *self) |
static void | info_hand_changed (cvar_t *self) |
static void | cl_gibs_changed (cvar_t *self) |
static void | cl_footsteps_changed (cvar_t *self) |
static void | cl_predict_changed (cvar_t *self) |
static void | cl_sync_changed (cvar_t *self) |
static void | cl_allow_download_changed (cvar_t *self) |
static void | cl_chat_sound_changed (cvar_t *self) |
static void | CL_InitLocal (void) |
qboolean | CL_CheatsOK (void) |
void | CL_Activate (active_t active) |
static void | CL_SetClientTime (void) |
static void | CL_MeasureStats (void) |
static void | CL_CheckTimeout (void) |
void | CL_CheckForPause (void) |
static int | fps_to_msec (int fps) |
void | CL_UpdateFrameTimes (void) |
unsigned | CL_Frame (unsigned msec) |
qboolean | CL_ProcessEvents (void) |
void | CL_Init (void) |
void | CL_Shutdown (void) |
#define REQUEST_MASK (MAX_REQUESTS - 1) |
enum requestType_t |
enum sync_mode_t |
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void CL_Activate | ( | active_t | active | ) |
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Definition at line 129 of file main.c.
Referenced by CL_PingServers_f(), CL_SendRcon(), and CL_ServerStatus_f().
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Definition at line 2636 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2312 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2317 of file main.c.
Referenced by CL_InitLocal().
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qboolean CL_CheatsOK | ( | void | ) |
Definition at line 2871 of file main.c.
Referenced by Cvar_FixCheats(), Cvar_SetByVar(), and get_engine_cvar().
qboolean CL_CheckForIgnore | ( | const char * | s | ) |
Definition at line 3056 of file main.c.
Referenced by CL_Changing_f(), CL_ClearState(), CL_Disconnect(), CL_Pause_f(), Key_SetDest(), and set_active_state().
Definition at line 387 of file main.c.
Referenced by CL_Connect_f(), CL_ConnectionlessPacket(), CL_Frame(), and CL_ParseReconnect().
void CL_ClientCommand | ( | const char * | string | ) |
Definition at line 299 of file main.c.
Referenced by CL_Begin(), CL_ConnectionlessPacket(), CL_ForwardToServer(), CL_ForwardToServer_f(), CL_HandleDownload(), CL_Reconnect_f(), Con_Say(), HTTP_QueueDownload(), Key_Event(), SCR_FinishCinematic(), and start_udp_download().
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Definition at line 2328 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2333 of file main.c.
Referenced by CL_InitLocal().
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void CL_Disconnect | ( | error_type_t | type | ) |
Definition at line 740 of file main.c.
Referenced by CL_Connect_f(), CL_ParseReconnect(), CL_PassiveConnect_f(), CL_PlayDemo_f(), CL_Reconnect_f(), CL_Shutdown(), Com_Error(), finish_demo(), and SV_InitGame().
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Definition at line 141 of file main.c.
Referenced by CL_ParseInfoMessage(), and CL_ParsePrintMessage().
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Definition at line 2611 of file main.c.
Referenced by CL_InitLocal().
qboolean CL_ForwardToServer | ( | void | ) |
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Definition at line 2275 of file main.c.
Referenced by CL_InitLocal().
unsigned CL_Frame | ( | unsigned | msec | ) |
int CL_GetFps | ( | ) |
Definition at line 2374 of file main.c.
Referenced by SCR_DrawFPS().
int CL_GetResolutionScale | ( | ) |
Definition at line 2379 of file main.c.
Referenced by SCR_DrawFPS().
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Definition at line 2606 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2307 of file main.c.
Referenced by CL_InitLocal().
Definition at line 2708 of file main.c.
Referenced by CL_Init().
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Definition at line 2343 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2285 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2338 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2295 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2596 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2290 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2616 of file main.c.
Referenced by CL_InitLocal().
qboolean CL_ProcessEvents | ( | void | ) |
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Definition at line 2369 of file main.c.
Referenced by CL_InitLocal().
void CL_RestartFilesystem | ( | qboolean | total | ) |
Definition at line 2418 of file main.c.
Referenced by finish_download(), fs_game_changed(), and FS_Restart_f().
void CL_RestartRefresh | ( | qboolean | total | ) |
Definition at line 2483 of file main.c.
Referenced by CL_ReloadRefresh_f(), CL_RestartRefresh_f(), and CL_RunRefresh().
void CL_SendRcon | ( | const netadr_t * | adr, |
const char * | pass, | ||
const char * | cmd | ||
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Definition at line 2216 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2628 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 3136 of file main.c.
Referenced by CL_Activate(), CL_Changing_f(), CL_ClearState(), CL_Disconnect(), CL_InitLocal(), CL_RestartFilesystem(), CL_RestartRefresh(), cl_sync_changed(), SCR_ModeChanged(), and set_active_state().
Definition at line 180 of file main.c.
Referenced by CL_Begin(), cl_player_model_changed(), and info_hand_changed().
Definition at line 265 of file main.c.
Referenced by CL_Begin(), CL_Record_f(), CL_Stop_f(), parse_stream_start(), and parse_stream_stop().
void CL_UpdateUserinfo | ( | cvar_t * | var, |
from_t | from | ||
) |
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Definition at line 2358 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2353 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2391 of file main.c.
Referenced by CL_RestartFilesystem(), CL_Shutdown(), and UI_PopMenu().
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Definition at line 2601 of file main.c.
Referenced by CL_InitLocal().
Definition at line 1854 of file main.c.
Referenced by CL_IgnoreNick_f(), CL_IgnoreText_f(), CL_UnIgnoreNick_f(), and CL_UnIgnoreText_f().
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Definition at line 2280 of file main.c.
Referenced by CL_InitLocal().
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Definition at line 2656 of file main.c.
Referenced by CL_InitLocal().
Definition at line 99 of file main.c.
Referenced by AC_CheckTimeouts(), AC_ClientAnnounce(), AC_ClientBegin(), AC_ClientConnect(), AC_ClientDisconnect(), AC_ClientQuery(), AC_ClientToken(), AC_Drop(), AC_Info_f(), AC_Invalidate_f(), AC_List_f(), AC_ParseClient(), AC_ParseClientAck(), AC_ParseDisconnect(), AC_ParseFileViolation(), AC_ParseQueryReply(), AC_ParseViolation(), AC_Update_f(), active_sun_preset(), AL_AddLoopSounds(), AL_Update(), build_gamestate(), check_player(), CheckDMRules(), CL_AddBeams(), CL_AddExplosions(), CL_AddLasers(), CL_AddPacketEntities(), CL_AddParticles(), CL_AddPlayerBeams(), CL_AddViewWeapon(), CL_AdjustAngles(), CL_AllocExplosion(), CL_AllocLaser(), CL_Ammo_m(), CL_Armor_m(), CL_Begin(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_CalcViewValues(), CL_Changing_f(), CL_CheatsOK(), CL_CheckPredictionError(), CL_CheckTimeout(), CL_ClampPitch(), CL_ClampSpeed(), CL_ClearState(), CL_ClipMoveToEntities(), CL_Cluster_m(), CL_ClusterThere_m(), CL_ColorExplosionParticles(), CL_ConnectionlessPacket(), CL_DebugTrail(), CL_DeltaFrame(), CL_DemoFrame(), CL_DiminishingTrail(), CL_DumpClients_f(), CL_DumpLayout_f(), CL_DumpStatusbar_f(), CL_EmitDemoFrame(), CL_EmitDemoSnapshot(), CL_ExplosionParticles(), CL_FinalizeCmd(), CL_FinishViewValues(), CL_FirstDemoFrame(), CL_FlagTrail(), CL_FlyEffect(), CL_FlyParticles(), CL_ForceWall(), CL_Frame(), CL_GenericParticleEffect(), CL_GetEntitySoundOrigin(), CL_GetResolutionScale(), CL_GTV_EmitFrame(), CL_GTV_WriteMessage(), CL_HdrColor_m(), CL_Health_m(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_KeyState(), CL_LoadClientinfo(), CL_LogoutEffect(), CL_Mapname_m(), CL_Material_m(), CL_Material_Override_m(), CL_MeasureStats(), CL_MonsterPlasma_Shell(), CL_MouseMove(), CL_MuzzleFlash(), CL_MuzzleFlash2(), CL_Name_g(), cl_noskins_changed(), CL_Nukeblast(), CL_NumLightPolys_m(), CL_OldRailTrail(), CL_ParseBaseline(), CL_ParseBeam(), CL_ParseCenterPrint(), CL_ParseConfigstring(), CL_ParseDeltaEntity(), CL_ParseFrame(), CL_ParseInventory(), CL_ParseLayout(), CL_ParseNuke(), CL_ParsePacketEntities(), CL_ParsePlayerBeam(), CL_ParsePrint(), CL_ParseServerData(), CL_ParseStartSoundPacket(), CL_ParseSteam(), CL_ParseTEnt(), CL_ParseWidow(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_PlainExplosion(), CL_PointContents(), CL_PredictAngles(), CL_PredictMovement(), CL_PrepRefresh(), CL_ProcessEvents(), CL_ProcessSustain(), CL_QuadTrail(), CL_RailLights(), CL_RailSpiral(), CL_Record_f(), CL_RegisterBspModels(), CL_RegisterSounds(), CL_RegisterVWepModels(), CL_RequestNextDownload(), CL_ResolutionScale_m(), CL_RestartFilesystem(), CL_RestartRefresh(), CL_RocketTrail(), CL_Seek_f(), CL_SendBatchedCmd(), CL_SendCmd(), CL_SendDefaultCmd(), CL_SendKeepAlive(), CL_SetClientTime(), CL_SetSky(), CL_SetupFirstPersonView(), CL_SetupThirdPersionView(), CL_Skins_f(), CL_SmokeAndFlash(), CL_SmokeTrail(), CL_Suspend_f(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Timer_m(), CL_Trace(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_UpdateCmd(), CL_UpdateConfigstring(), CL_Ups_m(), CL_ViewDir_m(), CL_ViewPos_m(), CL_WeaponModel_m(), CL_Widowbeamout(), CL_WidowSplash(), Cmd_Inven_f(), Cmd_Say_f(), Cmd_WeapLast_f(), Cmd_WeapNext_f(), Cmd_WeapPrev_f(), Con_DrawSolidConsole(), DeathmatchScoreboardMessage(), DMA_DriftBeginofs(), dump_lag(), dump_protocols(), dump_settings(), emit_gamestate(), emit_packet_entities(), entity_event(), entity_new(), entity_optimized(), entity_update(), entity_update_new(), entity_update_old(), find_client_slot(), G_CheckChaseStats(), G_SetSpectatorStats(), IN_AttackDown(), IN_CenterView(), IN_GetCurrentGrab(), IN_UseDown(), Key_Event(), LOC_Add_f(), LOC_AddLocationsToScene(), LOC_Delete_f(), LOC_FindClosest(), LOC_Here_m(), LOC_LoadLocations(), LOC_There_m(), LOC_Update_f(), LOC_Write_f(), MVD_BroadcastPrintf(), MVD_GameClientDisconnect(), MVD_GameClientDrop(), MVD_GameClientNameChanged(), MVD_LayoutClients(), MVD_ParseMulticast(), MVD_ParseSound(), MVD_RemoveClient(), MVD_Say_f(), MVD_SetServerState(), MVD_SwitchChannel(), MVD_UnicastPrint(), MVD_UnicastSend(), permit_connection(), ping_avg(), ping_min(), prepare_entities(), print_channel(), Qcommon_Frame(), ready_to_send(), ready_to_send_hacked(), resume_record(), S_BuildSoundList(), S_ParseStartSound(), S_RegisterSexedSound(), S_RegisterSexedSounds(), S_Update(), SCR_DrawActive(), SCR_DrawInventory(), SCR_DrawLayout(), SCR_DrawSelectedItemName(), SCR_DrawStats(), SCR_DrawTurtle(), SCR_ExecuteLayoutString(), SCR_FinishCinematic(), SCR_LagSample(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_ScoreDump_f(), SCR_ScoreShot_f(), SCR_SetCrosshairColor(), SCR_StopCinematic(), SCR_TimeRefresh_f(), SelectNextItem(), SelectPrevItem(), set_active_state(), shell_effect_hack(), SV_CalcPings(), SV_CountClients(), SV_GiveMsec(), SV_Lag_f(), SV_Player_g(), SV_SetPlayer(), SV_StatusString(), SV_UserinfoChanged(), TH_DrawLayoutString(), V_RenderView(), V_SetLightLevel(), V_Viewpos_f(), ValidateSelectedItem(), and vkpt_freecam_mousemove().
cvar_t* cl_async |
Definition at line 32 of file main.c.
Referenced by CL_InitLocal(), and CL_UpdateFrameTimes().
cvar_t* cl_autopause |
Definition at line 34 of file main.c.
Referenced by CL_CheckForPause(), and CL_InitLocal().
cvar_t* cl_beginmapcmd |
Definition at line 61 of file main.c.
Referenced by CL_InitLocal(), and set_active_state().
cvar_t* cl_changemapcmd |
Definition at line 60 of file main.c.
Referenced by CL_Changing_f(), and CL_InitLocal().
cvar_t* cl_chat_filter |
Definition at line 55 of file main.c.
Referenced by CL_InitLocal(), and CL_ParsePrint().
cvar_t* cl_chat_notify |
Definition at line 53 of file main.c.
Referenced by CL_InitLocal(), and CL_ParsePrint().
cvar_t* cl_chat_sound |
Definition at line 54 of file main.c.
Referenced by CL_InitLocal(), and CL_ParsePrint().
cvar_t* cl_cinematics |
Definition at line 74 of file main.c.
Referenced by CL_InitLocal().
cmdbuf_t cl_cmdbuf |
Definition at line 104 of file main.c.
Referenced by CL_FinalizeCmd(), CL_Init(), CL_ParseServerData(), CL_ParseStuffText(), CL_PlayDemo_f(), and CL_ProcessEvents().
char cl_cmdbuf_text[MAX_STRING_CHARS] |
cvar_t* cl_disable_explosions |
Definition at line 52 of file main.c.
Referenced by CL_InitLocal(), and CL_ParseTEnt().
cvar_t* cl_disable_particles |
Definition at line 51 of file main.c.
Referenced by CL_AddPacketEntities(), CL_InitLocal(), and CL_ParseTEnt().
cvar_t* cl_disconnectcmd |
Definition at line 59 of file main.c.
Referenced by CL_Disconnect(), and CL_InitLocal().
centity_t cl_entities[MAX_EDICTS] |
Definition at line 101 of file main.c.
Referenced by build_gamestate(), CL_AddPacketEntities(), CL_ClearState(), CL_DeltaFrame(), CL_FinishViewValues(), CL_GetEntitySoundOrigin(), CL_GTV_EmitFrame(), CL_MuzzleFlash(), CL_MuzzleFlash2(), entity_event(), entity_update(), player_update(), and shell_effect_hack().
cvar_t* cl_explosion_frametime |
Definition at line 57 of file main.c.
Referenced by CL_InitLocal(), and CL_PlainExplosion().
cvar_t* cl_explosion_sprites |
Definition at line 56 of file main.c.
Referenced by CL_InitLocal(), CL_ParseTEnt(), and CL_PlainExplosion().
cvar_t* cl_footsteps |
Definition at line 26 of file main.c.
Referenced by CL_InitLocal(), CL_UpdateFootstepsSetting(), and entity_event().
cvar_t* cl_gibs |
Definition at line 63 of file main.c.
Referenced by CL_AddPacketEntities(), CL_InitLocal(), and CL_UpdateGibSetting().
cvar_t* cl_gunalpha |
Definition at line 30 of file main.c.
Referenced by CL_AddViewWeapon(), and CL_InitLocal().
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Definition at line 1839 of file main.c.
Referenced by add_ignore(), CL_CheckForIgnore(), CL_InitLocal(), CL_UnIgnoreText_f(), find_ignore(), list_ignores(), and remove_all_ignores().
cvar_t* cl_kickangles |
Definition at line 36 of file main.c.
Referenced by CL_InitLocal(), and CL_SetupFirstPersonView().
cvar_t* cl_maxfps |
Definition at line 31 of file main.c.
Referenced by CL_InitLocal(), and CL_UpdateFrameTimes().
cvar_t* cl_noglow |
Definition at line 38 of file main.c.
Referenced by CL_AddPacketEntities(), and CL_InitLocal().
cvar_t* cl_nolerp |
Definition at line 39 of file main.c.
Referenced by CL_InitLocal(), entity_new(), entity_update_old(), and player_update().
cvar_t* cl_noskins |
Definition at line 25 of file main.c.
Referenced by CL_InitLocal(), and CL_ParsePlayerSkin().
cvar_t* cl_player_model |
Definition at line 47 of file main.c.
Referenced by CL_AddViewWeapon(), CL_FinishViewValues(), CL_InitLocal(), CL_UpdateGunSetting(), prepare_entities(), prepare_ubo(), vkpt_freecam_reset(), vkpt_freecam_update(), and vkpt_pt_create_toplevel().
cvar_t* cl_predict |
Definition at line 28 of file main.c.
Referenced by CL_CalcViewValues(), CL_CheckPredictionError(), CL_InitLocal(), CL_PredictMovement(), CL_UpdatePredictSetting(), and CL_Ups_m().
cvar_t* cl_protocol |
Definition at line 68 of file main.c.
Referenced by CL_CheckForResend(), CL_Connect_f(), CL_ConnectionlessPacket(), and CL_InitLocal().
cvar_t* cl_rollhack |
Definition at line 37 of file main.c.
Referenced by CL_AddPacketEntities(), and CL_InitLocal().
cvar_t* cl_thirdperson_angle |
Definition at line 48 of file main.c.
Referenced by CL_InitLocal(), and CL_SetupThirdPersionView().
cvar_t* cl_thirdperson_range |
Definition at line 49 of file main.c.
Referenced by CL_InitLocal(), and CL_SetupThirdPersionView().
cvar_t* cl_timeout |
Definition at line 27 of file main.c.
Referenced by CL_CheckTimeout(), and CL_InitLocal().
cvar_t* cl_vwep |
Definition at line 72 of file main.c.
Referenced by CL_InitLocal(), and CL_RegisterVWepModels().
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Definition at line 126 of file main.c.
Referenced by CL_AddRequest(), and CL_FindRequest().
client_static_t cls |
Definition at line 98 of file main.c.
Referenced by abort_downloads(), AL_AddLoopSounds(), build_gamestate(), CL_Activate(), CL_AddRequest(), CL_Begin(), CL_CalcViewValues(), CL_Changing_f(), CL_CheatsOK(), CL_CheckForIP(), CL_CheckForPause(), CL_CheckForResend(), CL_CheckPredictionError(), CL_CheckTimeout(), CL_CleanupDemos(), CL_CleanupDownloads(), CL_ClearState(), CL_ClientCommand(), CL_Connect_f(), CL_ConnectionlessPacket(), CL_DeltaFrame(), CL_DemoFrame(), CL_DemoPos_m(), CL_Disconnect(), CL_Disconnect_f(), CL_Download_f(), CL_DumpClients_f(), CL_EmitDemoFrame(), CL_EmitDemoSnapshot(), CL_FinalizeCmd(), CL_FindRequest(), CL_FinishDownload(), CL_FirstDemoFrame(), CL_FollowIP_f(), CL_ForwardToServer(), CL_ForwardToServer_f(), CL_Frame(), CL_GTV_EmitFrame(), CL_GTV_Resume(), CL_GTV_Run(), CL_GTV_Shutdown(), CL_GTV_Start_f(), CL_GTV_Status_f(), CL_GTV_Stop_f(), CL_GTV_Suspend(), CL_GTV_Transmit(), CL_GTV_WriteMessage(), CL_HandleDownload(), CL_IgnoreDownload(), CL_Init(), CL_InitDemos(), CL_InitDownloads(), CL_InitLocal(), CL_InitRefresh(), CL_Lag_m(), CL_LoadDownloadIgnores(), CL_MeasureStats(), CL_MouseMove(), CL_Name_g(), cl_noskins_changed(), CL_PacketEvent(), CL_ParseCenterPrint(), CL_ParseConfigstring(), CL_ParseDownload(), CL_ParseFrame(), CL_ParsePrint(), CL_ParsePrintMessage(), CL_ParseReconnect(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseZPacket(), CL_PassiveConnect_f(), CL_Ping_m(), CL_PlayDemo_f(), CL_Precache_f(), CL_PredictMovement(), CL_PrepRefresh(), CL_QueueDownload(), CL_Rcon_f(), CL_RecentIP_g(), CL_Reconnect_f(), CL_Record_f(), CL_RegisterBspModels(), CL_RequestNextDownload(), CL_RestartFilesystem(), CL_RestartRefresh(), CL_RunRefresh(), CL_Seek_f(), CL_SendBatchedCmd(), CL_SendCmd(), CL_SendDefaultCmd(), CL_SendKeepAlive(), CL_SendUserinfo(), CL_Server_m(), CL_ServerStatus_f(), CL_Shutdown(), CL_ShutdownRefresh(), CL_Skins_f(), CL_StartNextDownload(), CL_Stop_f(), CL_Suspend_f(), CL_UpdateBlendSetting(), CL_UpdateConfigstring(), CL_UpdateFootstepsSetting(), CL_UpdateFrameTimes(), CL_UpdateGibSetting(), CL_UpdateGunSetting(), CL_UpdatePredictSetting(), CL_UpdateRecordingSetting(), CL_UpdateUserinfo(), CL_Ups_m(), cl_vwep_changed(), CL_WriteDemoMessage(), Con_Action(), Con_CarriageRet(), Con_Close(), Con_DrawNotify(), Con_DrawSolidConsole(), con_param_changed(), Con_Popup(), Con_RemoteMode_f(), Con_RunConsole(), con_scale_changed(), downloads_pending(), drop_client(), dump_program(), emit_gamestate(), entity_optimized(), exec_server_string(), find_snapshot(), finish_download(), finish_udp_download(), format_demo_size(), format_demo_status(), HTTP_QueueDownload(), HTTP_SetServer(), IN_AttackDown(), IN_GetCurrentGrab(), IN_UseDown(), inflate_udp_download(), Key_Event(), Key_GetDest(), Key_Message(), Key_SetDest(), lerp_client_fov(), LOC_Add_f(), LOC_Delete_f(), LOC_Here_m(), LOC_There_m(), LOC_Update_f(), LOC_Write_f(), parse_hello(), parse_message(), parse_next_message(), parse_ping(), parse_stream_start(), parse_stream_stop(), progress_func(), R_RenderFrame_RTX(), ready_to_send(), resume_record(), S_Activate(), S_Update(), SCR_AddToChatHUD(), SCR_BeginLoadingPlaque(), SCR_CenterPrint(), SCR_Draw2D(), SCR_DrawActive(), SCR_DrawDemo(), SCR_DrawInventory(), SCR_DrawLayout(), SCR_DrawNet(), SCR_EndLoadingPlaque(), SCR_FadeAlpha(), SCR_LagSample(), SCR_ModeChanged(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_ScoreDump_f(), SCR_ScoreShot_f(), SCR_Sky_f(), SCR_TimeRefresh_f(), SCR_UpdateScreen(), set_active_state(), start_message_mode(), start_next_download(), start_udp_download(), toggle_console(), UI_PopMenu(), update_status(), write_stream(), and write_udp_download().
cvar_t* fs_shareware |
Definition at line 204 of file files.c.
Referenced by CL_Connect_f().
cvar_t* gender_auto |
Definition at line 70 of file main.c.
Referenced by CL_InitLocal(), and CL_UpdateUserinfo().
cvar_t* gl_brightness |
Definition at line 45 of file main.c.
Referenced by CL_Begin(), CL_ClearState(), gl_lightmap_changed(), and GL_Register().
cvar_t* gl_modulate_entities |
Definition at line 50 of file main.c.
Referenced by CL_Begin(), CL_ClearState(), gl_modulate_entities_changed(), and GL_Register().
cvar_t* gl_modulate_world |
Definition at line 43 of file main.c.
Referenced by CL_Begin(), CL_ClearState(), gl_lightmap_changed(), and GL_Register().
cvar_t* info_fov |
Definition at line 84 of file main.c.
Referenced by CL_InitLocal(), and lerp_client_fov().
cvar_t* info_gender |
Definition at line 87 of file main.c.
Referenced by CL_FixUpGender(), and CL_InitLocal().
cvar_t* info_hand |
Definition at line 86 of file main.c.
Referenced by CL_AddPlayerBeams(), CL_AddViewWeapon(), CL_InitLocal(), and CL_UpdateGunSetting().
cvar_t* info_msg |
Definition at line 85 of file main.c.
Referenced by CL_InitLocal().
cvar_t* info_name |
Definition at line 81 of file main.c.
Referenced by CL_InitLocal().
cvar_t* info_password |
Definition at line 79 of file main.c.
Referenced by CL_InitLocal().
cvar_t* info_rate |
Definition at line 83 of file main.c.
Referenced by CalcPingRate(), and CL_InitLocal().
cvar_t* info_skin |
Definition at line 82 of file main.c.
Referenced by CL_FixUpGender(), CL_InitLocal(), and CL_UpdateUserinfo().
cvar_t* info_spectator |
Definition at line 80 of file main.c.
Referenced by CL_InitLocal().
cvar_t* info_uf |
Definition at line 88 of file main.c.
Referenced by CL_InitLocal(), and lerp_client_fov().
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Definition at line 3117 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 3116 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 127 of file main.c.
Referenced by CL_AddRequest(), and CL_FindRequest().
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Definition at line 2118 of file main.c.
Referenced by CL_WriteConfig_c(), and CL_WriteConfig_f().
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Definition at line 3117 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 3116 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 1748 of file main.c.
Referenced by CL_Begin(), and CL_Precache_f().
cvar_t* r_maxfps |
Definition at line 33 of file main.c.
Referenced by CL_InitLocal(), and CL_UpdateFrameTimes().
cvar_t* rcon_address |
Definition at line 23 of file main.c.
Referenced by CL_InitLocal(), and CL_Rcon_f().
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Definition at line 3117 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 3116 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().
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Definition at line 3118 of file main.c.
Referenced by CL_Frame(), and CL_UpdateFrameTimes().