Go to the source code of this file.
◆ FRAME_attack1
◆ FRAME_attack10
#define FRAME_attack10 79 |
◆ FRAME_attack11
#define FRAME_attack11 80 |
◆ FRAME_attack12
#define FRAME_attack12 81 |
◆ FRAME_attack13
#define FRAME_attack13 82 |
◆ FRAME_attack14
#define FRAME_attack14 83 |
◆ FRAME_attack15
#define FRAME_attack15 84 |
◆ FRAME_attack16
#define FRAME_attack16 85 |
◆ FRAME_attack17
#define FRAME_attack17 86 |
◆ FRAME_attack18
#define FRAME_attack18 87 |
◆ FRAME_attack19
#define FRAME_attack19 88 |
◆ FRAME_attack2
◆ FRAME_attack20
#define FRAME_attack20 89 |
◆ FRAME_attack21
#define FRAME_attack21 90 |
◆ FRAME_attack22
#define FRAME_attack22 91 |
◆ FRAME_attack23
#define FRAME_attack23 92 |
◆ FRAME_attack24
#define FRAME_attack24 93 |
◆ FRAME_attack25
#define FRAME_attack25 94 |
◆ FRAME_attack26
#define FRAME_attack26 95 |
◆ FRAME_attack27
#define FRAME_attack27 96 |
◆ FRAME_attack28
#define FRAME_attack28 97 |
◆ FRAME_attack29
#define FRAME_attack29 98 |
◆ FRAME_attack3
◆ FRAME_attack30
#define FRAME_attack30 99 |
◆ FRAME_attack31
#define FRAME_attack31 100 |
◆ FRAME_attack32
#define FRAME_attack32 101 |
◆ FRAME_attack33
#define FRAME_attack33 102 |
◆ FRAME_attack34
#define FRAME_attack34 103 |
◆ FRAME_attack35
#define FRAME_attack35 104 |
◆ FRAME_attack36
#define FRAME_attack36 105 |
◆ FRAME_attack37
#define FRAME_attack37 106 |
◆ FRAME_attack38
#define FRAME_attack38 107 |
◆ FRAME_attack39
#define FRAME_attack39 108 |
◆ FRAME_attack4
◆ FRAME_attack40
#define FRAME_attack40 109 |
◆ FRAME_attack5
◆ FRAME_attack6
◆ FRAME_attack7
◆ FRAME_attack8
◆ FRAME_attack9
◆ FRAME_death10
#define FRAME_death10 140 |
◆ FRAME_death11
#define FRAME_death11 141 |
◆ FRAME_death12
#define FRAME_death12 142 |
◆ FRAME_death13
#define FRAME_death13 143 |
◆ FRAME_death14
#define FRAME_death14 144 |
◆ FRAME_death15
#define FRAME_death15 145 |
◆ FRAME_death16
#define FRAME_death16 146 |
◆ FRAME_death17
#define FRAME_death17 147 |
◆ FRAME_death18
#define FRAME_death18 148 |
◆ FRAME_death19
#define FRAME_death19 149 |
◆ FRAME_death2
◆ FRAME_death20
#define FRAME_death20 150 |
◆ FRAME_death21
#define FRAME_death21 151 |
◆ FRAME_death22
#define FRAME_death22 152 |
◆ FRAME_death23
#define FRAME_death23 153 |
◆ FRAME_death24
#define FRAME_death24 154 |
◆ FRAME_death25
#define FRAME_death25 155 |
◆ FRAME_death26
#define FRAME_death26 156 |
◆ FRAME_death27
#define FRAME_death27 157 |
◆ FRAME_death28
#define FRAME_death28 158 |
◆ FRAME_death29
#define FRAME_death29 159 |
◆ FRAME_death3
◆ FRAME_death30
#define FRAME_death30 160 |
◆ FRAME_death31
#define FRAME_death31 161 |
◆ FRAME_death32
#define FRAME_death32 162 |
◆ FRAME_death33
#define FRAME_death33 163 |
◆ FRAME_death34
#define FRAME_death34 164 |
◆ FRAME_death35
#define FRAME_death35 165 |
◆ FRAME_death36
#define FRAME_death36 166 |
◆ FRAME_death37
#define FRAME_death37 167 |
◆ FRAME_death38
#define FRAME_death38 168 |
◆ FRAME_death39
#define FRAME_death39 169 |
◆ FRAME_death4
◆ FRAME_death40
#define FRAME_death40 170 |
◆ FRAME_death41
#define FRAME_death41 171 |
◆ FRAME_death42
#define FRAME_death42 172 |
◆ FRAME_death43
#define FRAME_death43 173 |
◆ FRAME_death44
#define FRAME_death44 174 |
◆ FRAME_death45
#define FRAME_death45 175 |
◆ FRAME_death46
#define FRAME_death46 176 |
◆ FRAME_death47
#define FRAME_death47 177 |
◆ FRAME_death48
#define FRAME_death48 178 |
◆ FRAME_death49
#define FRAME_death49 179 |
◆ FRAME_death5
◆ FRAME_death50
#define FRAME_death50 180 |
◆ FRAME_death6
◆ FRAME_death7
◆ FRAME_death8
◆ FRAME_death9
◆ FRAME_pain10
◆ FRAME_pain11
◆ FRAME_pain12
◆ FRAME_pain13
◆ FRAME_pain14
◆ FRAME_pain15
◆ FRAME_pain16
◆ FRAME_pain17
◆ FRAME_pain18
◆ FRAME_pain19
◆ FRAME_pain2
◆ FRAME_pain20
◆ FRAME_pain21
◆ FRAME_pain22
◆ FRAME_pain23
◆ FRAME_pain3
◆ FRAME_pain4
◆ FRAME_pain5
◆ FRAME_pain6
◆ FRAME_pain7
◆ FRAME_pain8
◆ FRAME_pain9
◆ FRAME_stand1
◆ FRAME_stand10
◆ FRAME_stand11
◆ FRAME_stand12
◆ FRAME_stand13
◆ FRAME_stand14
◆ FRAME_stand15
◆ FRAME_stand16
◆ FRAME_stand17
◆ FRAME_stand18
◆ FRAME_stand19
◆ FRAME_stand2
◆ FRAME_stand20
◆ FRAME_stand21
◆ FRAME_stand22
◆ FRAME_stand23
◆ FRAME_stand24
◆ FRAME_stand25
◆ FRAME_stand26
◆ FRAME_stand27
◆ FRAME_stand28
◆ FRAME_stand29
◆ FRAME_stand3
◆ FRAME_stand30
◆ FRAME_stand31
◆ FRAME_stand32
◆ FRAME_stand33
◆ FRAME_stand34
◆ FRAME_stand35
◆ FRAME_stand36
◆ FRAME_stand37
◆ FRAME_stand38
◆ FRAME_stand39
◆ FRAME_stand4
◆ FRAME_stand40
◆ FRAME_stand41
◆ FRAME_stand42
◆ FRAME_stand43
◆ FRAME_stand44
◆ FRAME_stand45
◆ FRAME_stand46
◆ FRAME_stand47
◆ FRAME_stand48
◆ FRAME_stand49
◆ FRAME_stand5
◆ FRAME_stand50
◆ FRAME_stand6
◆ FRAME_stand7
◆ FRAME_stand8
◆ FRAME_stand9
◆ FRAME_walk1
◆ FRAME_walk10
◆ FRAME_walk11
◆ FRAME_walk12
◆ FRAME_walk13
◆ FRAME_walk14
◆ FRAME_walk15
◆ FRAME_walk16
◆ FRAME_walk17
◆ FRAME_walk18
◆ FRAME_walk19
◆ FRAME_walk2
◆ FRAME_walk20
◆ FRAME_walk3
◆ FRAME_walk4
◆ FRAME_walk5
◆ FRAME_walk6
◆ FRAME_walk7
◆ FRAME_walk8
◆ FRAME_walk9
◆ MODEL_SCALE
#define MODEL_SCALE 1.000000 |