#include <ui.h>
Public Attributes | |
| int | nskins |
| char ** | skindisplaynames |
| char * | directory |
| char* playerModelInfo_s::directory |
Definition at line 275 of file ui.h.
Referenced by PlayerModel_Free(), PlayerModel_Load(), pmicmpfnc(), Pop(), Push(), and ReloadMedia().
| int playerModelInfo_s::nskins |
Definition at line 273 of file ui.h.
Referenced by PlayerModel_Free(), PlayerModel_Load(), and Push().
| char** playerModelInfo_s::skindisplaynames |
Definition at line 274 of file ui.h.
Referenced by Change(), PlayerModel_Free(), PlayerModel_Load(), Pop(), Push(), and ReloadMedia().