#include <ui.h>
Public Attributes | |
int | nskins |
char ** | skindisplaynames |
char * | directory |
char* playerModelInfo_s::directory |
Definition at line 275 of file ui.h.
Referenced by PlayerModel_Free(), PlayerModel_Load(), pmicmpfnc(), Pop(), Push(), and ReloadMedia().
int playerModelInfo_s::nskins |
Definition at line 273 of file ui.h.
Referenced by PlayerModel_Free(), PlayerModel_Load(), and Push().
char** playerModelInfo_s::skindisplaynames |
Definition at line 274 of file ui.h.
Referenced by Change(), PlayerModel_Free(), PlayerModel_Load(), Pop(), Push(), and ReloadMedia().