Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
dead.cpp File Reference
#include "all.h"

Go to the source code of this file.

Functions

void InitDead ()
 
void AddDead (int dx, int dy, char dv, int ddir)
 
void SetDead ()
 

Variables

DEVILUTION_BEGIN_NAMESPACE int spurtndx
 unused, this was probably for blood boil/burn More...
 
DeadStruct dead [MAXDEAD]
 
int stonendx
 

Detailed Description

Implementation of functions for placing dead monsters.

Definition in file dead.cpp.