Devilution
Diablo devolved - magic behind the 1996 computer game
|
#include "all.h"
Go to the source code of this file.
Functions | |
void | InitDead () |
void | AddDead (int dx, int dy, char dv, int ddir) |
void | SetDead () |
Variables | |
DEVILUTION_BEGIN_NAMESPACE int | spurtndx |
unused, this was probably for blood boil/burn More... | |
DeadStruct | dead [MAXDEAD] |
int | stonendx |
Implementation of functions for placing dead monsters.
Definition in file dead.cpp.