Devilution
Diablo devolved - magic behind the 1996 computer game
Source
itemdat.h
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#ifndef __ITEMDAT_H__
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#define __ITEMDAT_H__
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extern
ItemDataStruct
AllItemsList
[];
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extern
const
PLStruct
PL_Prefix
[];
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extern
const
PLStruct
PL_Suffix
[];
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extern
const
UItemStruct
UniqueItemList
[];
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#endif
/* __ITEMDAT_H__ */
UItemStruct
Definition:
structs.h:37
PL_Prefix
const PLStruct PL_Prefix[]
Contains the data related to each item prefix.
Definition:
itemdat.cpp:175
PLStruct
Definition:
structs.h:22
UniqueItemList
const UItemStruct UniqueItemList[]
Contains the data related to each unique item ID.
Definition:
itemdat.cpp:369
ItemDataStruct
Definition:
structs.h:63
PL_Suffix
const PLStruct PL_Suffix[]
Contains the data related to each item suffix.
Definition:
itemdat.cpp:266
AllItemsList
ItemDataStruct AllItemsList[]
Contains the data related to each item ID.
Definition:
itemdat.cpp:11
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