Devilution
Diablo devolved - magic behind the 1996 computer game
itemdat.h
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1 
6 #ifndef __ITEMDAT_H__
7 #define __ITEMDAT_H__
8 
10 extern const PLStruct PL_Prefix[];
11 extern const PLStruct PL_Suffix[];
12 extern const UItemStruct UniqueItemList[];
13 
14 #endif /* __ITEMDAT_H__ */
UItemStruct
Definition: structs.h:37
PL_Prefix
const PLStruct PL_Prefix[]
Contains the data related to each item prefix.
Definition: itemdat.cpp:175
PLStruct
Definition: structs.h:22
UniqueItemList
const UItemStruct UniqueItemList[]
Contains the data related to each unique item ID.
Definition: itemdat.cpp:369
ItemDataStruct
Definition: structs.h:63
PL_Suffix
const PLStruct PL_Suffix[]
Contains the data related to each item suffix.
Definition: itemdat.cpp:266
AllItemsList
ItemDataStruct AllItemsList[]
Contains the data related to each item ID.
Definition: itemdat.cpp:11