Devilution
Diablo devolved - magic behind the 1996 computer game
Source
loadsave.cpp
BLoad
BSave
CopyBytes
CopyChar
CopyInt
CopyInt64
CopyInts
CopyShort
CopyShorts
ILoad
ISave
LoadGame
LoadItem
LoadItemData
LoadItems
LoadLevel
LoadLighting
LoadMissile
LoadMonster
LoadObject
LoadPlayer
LoadPortal
LoadPremium
LoadQuest
LoadVision
OLoad
OSave
SaveGame
SaveItem
SaveItems
SaveLevel
SaveLighting
SaveMissile
SaveMonster
SaveObject
SavePlayer
SavePortal
SavePremium
SaveQuest
SaveVision
tbuff
WLoad
WSave
◆
LoadItemData()
void LoadItemData
(
ItemStruct
*
pItem
)
Definition at line
662
of file
loadsave.cpp
.
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1.8.17