Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Functions | |
void | mainmenu_refresh_music () |
void | mainmenu_change_name (int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2) |
int | mainmenu_select_hero_dialog (const _SNETPROGRAMDATA *client_info, const _SNETPLAYERDATA *user_info, const _SNETUIDATA *ui_info, const _SNETVERSIONDATA *fileinfo, DWORD mode, char *cname, DWORD clen, char *cdesc, DWORD cdlen, BOOL *multi) |
void | mainmenu_loop () |
BOOL | mainmenu_single_player () |
BOOL | mainmenu_init_menu (int type) |
BOOL | mainmenu_multi_player () |
void | mainmenu_play_intro () |
Variables | |
DEVILUTION_BEGIN_NAMESPACE char | gszHero [16] |
int | menu_music_track_id = TMUSIC_INTRO |
The active music track id for the main menu. More... | |
Implementation of functions for interacting with the main menu.
Definition in file mainmenu.cpp.