Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
mainmenu.cpp File Reference
#include "all.h"
#include "../3rdParty/Storm/Source/storm.h"
#include "../DiabloUI/diabloui.h"

Go to the source code of this file.

Functions

void mainmenu_refresh_music ()
 
void mainmenu_change_name (int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2)
 
int mainmenu_select_hero_dialog (const _SNETPROGRAMDATA *client_info, const _SNETPLAYERDATA *user_info, const _SNETUIDATA *ui_info, const _SNETVERSIONDATA *fileinfo, DWORD mode, char *cname, DWORD clen, char *cdesc, DWORD cdlen, BOOL *multi)
 
void mainmenu_loop ()
 
BOOL mainmenu_single_player ()
 
BOOL mainmenu_init_menu (int type)
 
BOOL mainmenu_multi_player ()
 
void mainmenu_play_intro ()
 

Variables

DEVILUTION_BEGIN_NAMESPACE char gszHero [16]
 
int menu_music_track_id = TMUSIC_INTRO
 The active music track id for the main menu. More...
 

Detailed Description

Implementation of functions for interacting with the main menu.

Definition in file mainmenu.cpp.