Devilution
Diablo devolved - magic behind the 1996 computer game
Source
monster.cpp
ActivateSpawn
AddMonster
AddMonsterType
AiProc
animletter
CanTalkToMonst
CheckMonsterHit
CheckNoSolid
ClearMVars
ClrAllMonsters
counsmiss
decode_enemy
DeleteMonster
DeleteMonsterList
DirOK
DoEnding
encode_enemy
FreeMonsters
GetLevelMTypes
GroupUnity
InitLevelMonsters
InitMonster
InitMonsterGFX
InitMonsters
InitMonsterTRN
IsGoat
IsSkel
left
LineClear
LineClearF
LineClearF1
LoadDiabMonsts
M2MStartHit
M2MStartKill
M_CallWalk
M_CallWalk2
M_ChangeLightOffset
M_ClearSquares
M_DiabloDeath
M_DoAttack
M_DoDeath
M_DoDelay
M_DoFadein
M_DoFadeout
M_DoGotHit
M_DoHeal
M_DoRAttack
M_DoRSpAttack
M_DoSAttack
M_DoSpStand
M_DoStand
M_DoStone
M_DoTalk
M_DoWalk
M_DoWalk2
M_DoWalk3
M_DumbWalk
M_Enemy
M_FallenFear
M_GetDir
M_GetKnockback
M_PathWalk
M_Ranged
M_RoundWalk
M_SpawnSkel
M_StartAttack
M_StartDelay
M_StartEat
M_StartFadein
M_StartFadeout
M_StartHeal
M_StartHit
M_StartKill
M_StartRAttack
M_StartRSpAttack
M_StartSpAttack
M_StartSpStand
M_StartStand
M_StartWalk
M_StartWalk2
M_StartWalk3
M_SyncStartKill
M_Talker
M_Teleport
M_TryH2HHit
M_TryM2MHit
M_UpdateLeader
M_WalkDir
MAI_Acid
MAI_AcidUniq
MAI_Bat
MAI_Cleaver
MAI_Counselor
MAI_Diablo
MAI_Fallen
MAI_Fat
MAI_Fireman
MAI_Garbud
MAI_Garg
MAI_GoatBow
MAI_GoatMc
MAI_Golum
MAI_Lachdanan
MAI_Lazhelp
MAI_Lazurus
MAI_Magma
MAI_Mega
MAI_Path
MAI_Ranged
MAI_Rhino
MAI_Round
MAI_RoundRanged
MAI_RR2
MAI_Scav
MAI_SkelBow
MAI_SkelKing
MAI_SkelSd
MAI_Snake
MAI_Sneak
MAI_SnotSpil
MAI_Storm
MAI_Succ
MAI_Warlord
MAI_Zhar
MAI_Zombie
MissileFileFlag
MissToMonst
monstactive
monster
Monsters
monstimgtot
monstkills
MonstPlace
MonstStartKill
MWVel
NewMonsterAnim
nummonsters
nummtypes
offset_x
offset_y
opposite
PlaceGroup
PlaceMonster
PlaceQuestMonsters
PlaceUniqueMonst
PlaceUniques
plr2monst
PosOkMissile
PosOkMonst
PosOkMonst2
PosOkMonst3
PrepDoEnding
PreSpawnSkeleton
PrintMonstHistory
PrintUniqueHistory
ProcessMonsters
right
rnd10
rnd20
rnd5
rnd60
SetMapMonsters
sgbSaveSoundOn
SpawnGolum
SpawnSkeleton
SyncMonsterAnim
TalktoMonster
totalmonsters
uniquetrans
◆
MAI_Rhino()
void MAI_Rhino
(
int
i
)
Definition at line
3996
of file
monster.cpp
.
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