Devilution
Diablo devolved - magic behind the 1996 computer game
Variables
objdat.cpp File Reference
#include "all.h"

Go to the source code of this file.

Variables

DEVILUTION_BEGIN_NAMESPACE int ObjTypeConv [113]
 Maps from dun_object_id to object_id. More...
 
ObjDataStruct AllObjects [99]
 Contains the data related to each object ID. More...
 
char * ObjMasterLoadList [56]
 Maps from object_graphic_id to object CEL name. More...