Devilution
Diablo devolved - magic behind the 1996 computer game

◆ shrinestrs

char* shrinestrs[NUM_SHRINETYPE]
Initial value:
= {
"Mysterious",
"Hidden",
"Gloomy",
"Weird",
"Magical",
"Stone",
"Religious",
"Enchanted",
"Thaumaturgic",
"Fascinating",
"Cryptic",
"Magical",
"Eldritch",
"Eerie",
"Divine",
"Holy",
"Sacred",
"Spiritual",
"Spooky",
"Abandoned",
"Creepy",
"Quiet",
"Secluded",
"Ornate",
"Glimmering",
"Tainted"
}

Definition at line 19 of file objects.cpp.