Devilution
Diablo devolved - magic behind the 1996 computer game
spelldat.h
Go to the documentation of this file.
1 //HEADER_GOES_HERE
2 #ifndef __SPELLDAT_H__
3 #define __SPELLDAT_H__
4 
5 extern SpellData spelldata[];
6 
7 #endif /* __SPELLDAT_H__ */
spelldata
SpellData spelldata[]
Data related to each spell ID.
Definition: spelldat.cpp:6
SpellData
Definition: structs.h:1015