9 {
SPL_NULL, 0, 0, NULL, NULL, 0, 0, FALSE, FALSE, 0, 0, { 0, 0, 0 }, 0, 0, 40, 80, 0, 0 },
10 {
SPL_FIREBOLT, 6,
STYPE_FIRE,
"Firebolt",
"Firebolt", 1, 1, TRUE, FALSE, 15,
IS_CAST2, {
MIS_FIREBOLT, 0, 0 }, 1, 3, 40, 80, 1000, 50 },
11 {
SPL_HEAL, 5,
STYPE_MAGIC,
"Healing", NULL, 1, 1, FALSE, TRUE, 17,
IS_CAST8, {
MIS_HEAL, 0, 0 }, 3, 1, 20, 40, 1000, 50 },
12 {
SPL_LIGHTNING, 10,
STYPE_LIGHTNING,
"Lightning", NULL, 4, 3, TRUE, FALSE, 20,
IS_CAST4, {
MIS_LIGHTCTRL, 0, 0 }, 1, 6, 20, 60, 3000, 150 },
13 {
SPL_FLASH, 30,
STYPE_LIGHTNING,
"Flash", NULL, 5, 4, FALSE, FALSE, 33,
IS_CAST4, {
MIS_FLASH,
MIS_FLASH2, 0 }, 2, 16, 20, 40, 7500, 500 },
14 {
SPL_IDENTIFY, 13,
STYPE_MAGIC,
"Identify",
"Identify", -1, -1, FALSE, TRUE, 23,
IS_CAST6, {
MIS_IDENTIFY, 0, 0 }, 2, 1, 8, 12, 0, 100 },
15 {
SPL_FIREWALL, 28,
STYPE_FIRE,
"Fire Wall", NULL, 3, 2, TRUE, FALSE, 27,
IS_CAST2, {
MIS_FIREWALLC, 0, 0 }, 2, 16, 8, 16, 6000, 400 },
16 {
SPL_TOWN, 35,
STYPE_MAGIC,
"Town Portal", NULL, 3, 3, TRUE, FALSE, 20,
IS_CAST6, {
MIS_TOWN, 0, 0 }, 3, 18, 8, 12, 3000, 200 },
18 {
SPL_STONE, 60,
STYPE_MAGIC,
"Stone Curse", NULL, 6, 5, TRUE, FALSE, 51,
IS_CAST2, {
MIS_STONE, 0, 0 }, 3, 40, 8, 16, 12000, 800 },
20 {
SPL_STONE, 60,
STYPE_MAGIC,
"Stone Curse", NULL, -1, -1, TRUE, FALSE, 51,
IS_CAST2, {
MIS_STONE, 0, 0 }, 3, 40, 8, 16, 12000, 800 },
22 {
SPL_INFRA, 40,
STYPE_MAGIC,
"Infravision", NULL, -1, -1, FALSE, FALSE, 36,
IS_CAST8, {
MIS_INFRA, 0, 0 }, 5, 20, 0, 0, 0, 600 },
23 {
SPL_RNDTELEPORT, 12,
STYPE_MAGIC,
"Phasing", NULL, 7, 6, FALSE, FALSE, 39,
IS_CAST2, {
MIS_RNDTELEPORT, 0, 0 }, 2, 4, 40, 80, 3500, 200 },
24 {
SPL_MANASHIELD, 33,
STYPE_MAGIC,
"Mana Shield", NULL, 6, 5, FALSE, FALSE, 25,
IS_CAST2, {
MIS_MANASHIELD, 0, 0 }, 0, 33, 4, 10, 16000, 1200 },
25 {
SPL_FIREBALL, 16,
STYPE_FIRE,
"Fireball", NULL, 8, 7, TRUE, FALSE, 48,
IS_CAST2, {
MIS_FIREBALL, 0, 0 }, 1, 10, 40, 80, 8000, 300 },
27 {
SPL_GUARDIAN, 50,
STYPE_FIRE,
"Guardian", NULL, 9, 8, TRUE, FALSE, 61,
IS_CAST2, {
MIS_GUARDIAN, 0, 0 }, 2, 30, 16, 32, 14000, 950 },
29 {
SPL_GUARDIAN, 50,
STYPE_FIRE,
"Guardian", NULL, -1, -1, TRUE, FALSE, 61,
IS_CAST2, {
MIS_GUARDIAN, 0, 0 }, 2, 30, 16, 32, 14000, 950 },
31 {
SPL_CHAIN, 30,
STYPE_LIGHTNING,
"Chain Lightning", NULL, 8, 7, FALSE, FALSE, 54,
IS_CAST2, {
MIS_CHAIN, 0, 0 }, 1, 18, 20, 60, 11000, 750 },
32 {
SPL_WAVE, 35,
STYPE_FIRE,
"Flame Wave", NULL, 9, 8, TRUE, FALSE, 54,
IS_CAST2, {
MIS_WAVE, 0, 0 }, 3, 20, 20, 40, 10000, 650 },
33 {
SPL_DOOMSERP, 0,
STYPE_LIGHTNING,
"Doom Serpents", NULL, -1, -1, FALSE, FALSE, 0,
IS_CAST2, { 0, 0, 0 }, 0, 0, 40, 80, 0, 0 },
34 {
SPL_BLODRIT, 0,
STYPE_MAGIC,
"Blood Ritual", NULL, -1, -1, FALSE, FALSE, 0,
IS_CAST2, { 0, 0, 0 }, 0, 0, 40, 80, 0, 0 },
35 {
SPL_NOVA, 60,
STYPE_MAGIC,
"Nova", NULL, -1, 10, FALSE, FALSE, 87,
IS_CAST4, {
MIS_NOVA, 0, 0 }, 3, 35, 16, 32, 21000, 1300 },
36 {
SPL_INVISIBIL, 0,
STYPE_MAGIC,
"Invisibility", NULL, -1, -1, FALSE, FALSE, 0,
IS_CAST2, { 0, 0, 0 }, 0, 0, 40, 80, 0, 0 },
37 {
SPL_FLAME, 11,
STYPE_FIRE,
"Inferno", NULL, 3, 2, TRUE, FALSE, 20,
IS_CAST2, {
MIS_FLAMEC, 0, 0 }, 1, 6, 20, 40, 2000, 100 },
39 {
SPL_GOLEM, 100,
STYPE_FIRE,
"Golem", NULL, 11, 9, FALSE, FALSE, 81,
IS_CAST2, {
MIS_GOLEM, 0, 0 }, 6, 60, 16, 32, 18000, 1100 },
41 {
SPL_GOLEM, 100,
STYPE_FIRE,
"Golem", NULL, -1, -1, FALSE, FALSE, 81,
IS_CAST2, {
MIS_GOLEM, 0, 0 }, 6, 60, 16, 32, 18000, 1100 },
43 {
SPL_BLODBOIL, 0,
STYPE_LIGHTNING,
"Blood Boil", NULL, -1, -1, TRUE, FALSE, 0,
IS_CAST8, { 0, 0, 0 }, 0, 0, 0, 0, 0, 0 },
44 {
SPL_TELEPORT, 35,
STYPE_MAGIC,
"Teleport", NULL, 14, 12, TRUE, FALSE, 105,
IS_CAST6, {
MIS_TELEPORT, 0, 0 }, 3, 15, 16, 32, 20000, 1250 },
46 {
SPL_APOCA, 150,
STYPE_FIRE,
"Apocalypse", NULL, -1, 15, FALSE, FALSE, 149,
IS_CAST2, {
MIS_APOCA, 0, 0 }, 6, 90, 8, 12, 30000, 2000 },
48 {
SPL_APOCA, 150,
STYPE_FIRE,
"Apocalypse", NULL, -1, -1, FALSE, FALSE, 149,
IS_CAST2, {
MIS_APOCA, 0, 0 }, 6, 90, 8, 12, 30000, 2000 },
50 {
SPL_ETHEREALIZE, 100,
STYPE_MAGIC,
"Etherealize", NULL, -1, -1, FALSE, FALSE, 93,
IS_CAST2, {
MIS_ETHEREALIZE, 0, 0 }, 0, 100, 2, 6, 26000, 1600 },
51 {
SPL_REPAIR, 0,
STYPE_MAGIC,
"Item Repair",
"Item Repair", -1, -1, FALSE, TRUE, -1,
IS_CAST6, {
MIS_REPAIR, 0, 0 }, 0, 0, 40, 80, 0, 0 },
52 {
SPL_RECHARGE, 0,
STYPE_MAGIC,
"Staff Recharge",
"Staff Recharge", -1, -1, FALSE, TRUE, -1,
IS_CAST6, {
MIS_RECHARGE, 0, 0 }, 0, 0, 40, 80, 0, 0 },
53 {
SPL_DISARM, 0,
STYPE_MAGIC,
"Trap Disarm",
"Trap Disarm", -1, -1, FALSE, FALSE, -1,
IS_CAST6, {
MIS_DISARM, 0, 0 }, 0, 0, 40, 80, 0, 0 },
54 {
SPL_ELEMENT, 35,
STYPE_FIRE,
"Elemental", NULL, 8, 6, FALSE, FALSE, 68,
IS_CAST2, {
MIS_ELEMENT, 0, 0 }, 2, 20, 20, 60, 10500, 700 },
55 {
SPL_CBOLT, 6,
STYPE_LIGHTNING,
"Charged Bolt", NULL, 1, 1, TRUE, FALSE, 25,
IS_CAST2, {
MIS_CBOLT, 0, 0 }, 1, 6, 40, 80, 1000, 50 },
56 {
SPL_HBOLT, 7,
STYPE_MAGIC,
"Holy Bolt", NULL, 1, 1, TRUE, FALSE, 20,
IS_CAST2, {
MIS_HBOLT, 0, 0 }, 1, 3, 40, 80, 1000, 50 },
57 {
SPL_RESURRECT, 20,
STYPE_MAGIC,
"Resurrect", NULL, -1, 5, FALSE, TRUE, 30,
IS_CAST8, {
MIS_RESURRECT, 0, 0 }, 0, 20, 4, 10, 4000, 250 },
58 {
SPL_TELEKINESIS, 15,
STYPE_MAGIC,
"Telekinesis", NULL, 2, 2, FALSE, FALSE, 33,
IS_CAST2, {
MIS_TELEKINESIS, 0, 0 }, 2, 8, 20, 40, 2500, 200 },
59 {
SPL_HEALOTHER, 5,
STYPE_MAGIC,
"Heal Other", NULL, 1, 1, FALSE, TRUE, 17,
IS_CAST8, {
MIS_HEALOTHER, 0, 0 }, 3, 1, 20, 40, 1000, 50 },
61 {
SPL_FLARE, 25,
STYPE_MAGIC,
"Blood Star", NULL, 14, 13, FALSE, FALSE, 70,
IS_CAST2, {
MIS_FLARE, 0, 0 }, 2, 14, 20, 60, 27500, 1800 },
62 {
SPL_BONESPIRIT, 24,
STYPE_MAGIC,
"Bone Spirit", NULL, 9, 7, FALSE, FALSE, 34,
IS_CAST2, {
MIS_BONESPIRIT, 0, 0 }, 1, 12, 20, 60, 11500, 800 },
64 {
SPL_FLARE, 25,
STYPE_MAGIC,
"Blood Star", NULL, -1, -1, FALSE, FALSE, 70,
IS_CAST2, {
MIS_FLARE, 0, 0 }, 2, 14, 20, 60, 27500, 1800 },
65 {
SPL_BONESPIRIT, 24,
STYPE_MAGIC,
"Bone Spirit", NULL, -1, -1, FALSE, FALSE, 34,
IS_CAST2, {
MIS_BONESPIRIT, 0, 0 }, 1, 12, 20, 60, 11500, 800 },