Devilution
Diablo devolved - magic behind the 1996 computer game
MissileStruct
_miAnimAdd
_miAnimCnt
_miAnimData
_miAnimDelay
_miAnimFlags
_miAnimFrame
_miAnimLen
_miAnimType
_miAnimWidth
_miAnimWidth2
_micaster
_midam
_miDelFlag
_midist
_miDrawFlag
_miHitFlag
_miLightFlag
_mimfnum
_miPreFlag
_mirange
_mirnd
_misource
_mispllvl
_misx
_misy
_mitxoff
_mityoff
_mitype
_miUniqTrans
_miVar1
_miVar2
_miVar3
_miVar4
_miVar5
_miVar6
_miVar7
_miVar8
_mix
_mixoff
_mixvel
_miy
_miyoff
_miyvel
_mlid
◆
_miAnimFlags
int MissileStruct::_miAnimFlags
Definition at line
423
of file
structs.h
.
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1.8.17