Devilution
Diablo devolved - magic behind the 1996 computer game
MonsterData
Frames
GraphicType
has_special
has_trans
mAFNum
mAFNum2
mAi
mArmorClass
mExp
mFlags
mHit
mHit2
mImage
mInt
mLevel
mMagicRes
mMagicRes2
mMaxDamage
mMaxDamage2
mMaxDLvl
mMaxHP
mMinDamage
mMinDamage2
mMinDLvl
mMinHP
mMonstClass
mName
mSelFlag
mTreasure
Rate
snd_special
sndfile
TransFile
width
◆
mFlags
int MonsterData::mFlags
Definition at line
501
of file
structs.h
.
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1.8.17