Devilution
Diablo devolved - magic behind the 1996 computer game
MonsterStruct
_lastx
_lasty
_mAi
_mAISeed
_mAnimCnt
_mAnimData
_mAnimDelay
_mAnimFrame
_mAnimLen
_mDelFlag
_mdir
_meflag
_menemy
_menemyx
_menemyy
_mFlags
_mfutx
_mfuty
_mgoal
_mgoalvar1
_mgoalvar2
_mgoalvar3
_mhitpoints
_mint
_mmaxhp
_mmode
_mMTidx
_moldx
_moldy
_mRndSeed
_msquelch
_mVar1
_mVar2
_mVar3
_mVar4
_mVar5
_mVar6
_mVar7
_mVar8
_mx
_mxoff
_mxvel
_my
_myoff
_myvel
_pathcount
_udeadval
_uniqtrans
_uniqtype
falign_52
falign_9A
falign_A4
falign_B8
falign_CB
field_18
leader
leaderflag
mArmorClass
MData
mExp
mHit
mHit2
mLevel
mlid
mMagicRes
mMaxDamage
mMaxDamage2
mMinDamage
mMinDamage2
mName
mtalkmsg
MType
mWhoHit
packsize
◆
_menemyy
unsigned char MonsterStruct::_menemyy
Definition at line
561
of file
structs.h
.
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