Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
int | _mMTidx |
int | _mmode |
unsigned char | _mgoal |
int | _mgoalvar1 |
int | _mgoalvar2 |
int | _mgoalvar3 |
int | field_18 |
unsigned char | _pathcount |
int | _mx |
int | _my |
int | _mfutx |
int | _mfuty |
int | _moldx |
int | _moldy |
int | _mxoff |
int | _myoff |
int | _mxvel |
int | _myvel |
int | _mdir |
int | _menemy |
unsigned char | _menemyx |
unsigned char | _menemyy |
short | falign_52 |
unsigned char * | _mAnimData |
int | _mAnimDelay |
int | _mAnimCnt |
int | _mAnimLen |
int | _mAnimFrame |
BOOL | _meflag |
BOOL | _mDelFlag |
int | _mVar1 |
int | _mVar2 |
int | _mVar3 |
int | _mVar4 |
int | _mVar5 |
int | _mVar6 |
int | _mVar7 |
int | _mVar8 |
int | _mmaxhp |
int | _mhitpoints |
unsigned char | _mAi |
unsigned char | _mint |
short | falign_9A |
int | _mFlags |
BYTE | _msquelch |
int | falign_A4 |
int | _lastx |
int | _lasty |
int | _mRndSeed |
int | _mAISeed |
int | falign_B8 |
unsigned char | _uniqtype |
unsigned char | _uniqtrans |
char | _udeadval |
char | mWhoHit |
char | mLevel |
unsigned short | mExp |
unsigned char | mHit |
unsigned char | mMinDamage |
unsigned char | mMaxDamage |
unsigned char | mHit2 |
unsigned char | mMinDamage2 |
unsigned char | mMaxDamage2 |
unsigned char | mArmorClass |
char | falign_CB |
unsigned short | mMagicRes |
int | mtalkmsg |
unsigned char | leader |
unsigned char | leaderflag |
unsigned char | packsize |
unsigned char | mlid |
char * | mName |
CMonster * | MType |
MonsterData * | MData |