#include <client.h>
Public Attributes | |
char | name [MAX_QPATH] |
char | cinfo [MAX_QPATH] |
struct image_s * | skin |
struct image_s * | icon |
char | iconname [MAX_QPATH] |
struct model_s * | model |
struct model_s * | weaponmodel [MAX_CLIENTWEAPONMODELS] |
char clientinfo_t::cinfo[MAX_QPATH] |
Definition at line 94 of file client.h.
Referenced by CL_LoadClientinfo().
struct image_s* clientinfo_t::icon |
Definition at line 96 of file client.h.
Referenced by CL_LoadClientinfo(), and SCR_ExecuteLayoutString().
char clientinfo_t::iconname[MAX_QPATH] |
Definition at line 97 of file client.h.
Referenced by CL_LoadClientinfo(), and SCR_ExecuteLayoutString().
struct model_s* clientinfo_t::model |
Definition at line 98 of file client.h.
Referenced by CL_AddPacketEntities(), CL_LoadClientinfo(), and V_TestEntities().
char clientinfo_t::name[MAX_QPATH] |
Definition at line 93 of file client.h.
Referenced by CL_LoadClientinfo(), and SCR_ExecuteLayoutString().
struct image_s* clientinfo_t::skin |
Definition at line 95 of file client.h.
Referenced by CL_AddPacketEntities(), CL_LoadClientinfo(), and V_TestEntities().
struct model_s* clientinfo_t::weaponmodel[MAX_CLIENTWEAPONMODELS] |
Definition at line 99 of file client.h.
Referenced by CL_AddPacketEntities(), and CL_LoadClientinfo().