#include <ref.h>
Public Attributes | |
void(* | Sys_Error )(int err_level, char *str,...) |
void(* | Cmd_AddCommand )(char *name, void(*cmd)(void)) |
void(* | Cmd_RemoveCommand )(char *name) |
int(* | Cmd_Argc )(void) |
char *(* | Cmd_Argv )(int i) |
void(* | Cmd_ExecuteText )(int exec_when, char *text) |
void(* | Con_Printf )(int print_level, char *str,...) |
int(* | FS_LoadFile )(char *name, void **buf) |
void(* | FS_FreeFile )(void *buf) |
char *(* | FS_Gamedir )(void) |
cvar_t *(* | Cvar_Get )(char *name, char *value, int flags) |
cvar_t *(* | Cvar_Set )(char *name, char *value) |
void(* | Cvar_SetValue )(char *name, float value) |
qboolean(* | Vid_GetModeInfo )(int *width, int *height, int mode) |
void(* | Vid_MenuInit )(void) |
void(* | Vid_NewWindow )(int width, int height) |
Definition at line 222 of file ref.h.
Referenced by R_Register(), and VID_LoadRefresh().
Definition at line 224 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 225 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 226 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 223 of file ref.h.
Referenced by R_Shutdown(), R_UnRegister(), and VID_LoadRefresh().
Definition at line 228 of file ref.h.
Referenced by Com_Printf(), D_SCDump(), DDRAW_Init(), DDRAW_SetPalette(), DDRAW_Shutdown(), DIB_Init(), DIB_SetPalette(), Draw_Pic(), Draw_StretchPic(), Draw_TileClear(), GL_ImageList_f(), GL_LoadWal(), GL_ScreenShot_f(), GL_Strings_f(), GL_TextureAlphaMode(), GL_TextureMode(), GL_TextureSolidMode(), GL_Upload32(), GLimp_BeginFrame(), GLimp_Init(), GLimp_InitGL(), GLimp_SetMode(), GLimp_Shutdown(), LoadPCX(), LoadTGA(), Mod_LoadTexinfo(), Mod_Modellist_f(), QGL_Init(), R_AliasDrawModel(), R_AliasSetupFrames(), R_AliasSetupSkin(), R_BeginFrame(), R_CullAliasModel(), R_DrawAliasModel(), R_DrawSprite(), R_DrawSpriteModel(), R_ImageList_f(), R_Init(), R_InitCaches(), R_LoadWal(), R_PrintAliasStats(), R_PrintDSpeeds(), R_PrintTimes(), R_RecursiveClipBPoly(), R_RenderFrame(), R_RenderView(), R_ScreenShot_f(), R_SetMode(), SWimp_SetMode(), SWimp_Shutdown(), VID_CreateWindow(), VID_LoadRefresh(), and WritePCXfile().
Definition at line 242 of file ref.h.
Referenced by GL_InitImages(), GLimp_InitGL(), R_BeginFrame(), R_BeginRegistration(), R_Register(), VID_CreateWindow(), and VID_LoadRefresh().
Definition at line 243 of file ref.h.
Referenced by GL_InitImages(), R_Init(), and VID_LoadRefresh().
Definition at line 244 of file ref.h.
Referenced by GLimp_BeginFrame(), GLimp_InitGL(), R_BeginFrame(), R_Init(), R_SetMode(), and VID_LoadRefresh().
Definition at line 236 of file ref.h.
Referenced by GL_LoadPic(), GL_LoadWal(), LoadPCX(), LoadTGA(), Mod_ForName(), R_LoadWal(), and VID_LoadRefresh().
char*(* refimport_t::FS_Gamedir) (void) |
Definition at line 240 of file ref.h.
Referenced by GL_ScreenShot_f(), GLimp_EnableLogging(), R_ScreenShot_f(), and VID_LoadRefresh().
Definition at line 235 of file ref.h.
Referenced by GL_InitImages(), GL_LoadPic(), GL_LoadWal(), LoadPCX(), LoadTGA(), Mod_ForName(), R_LoadWal(), and VID_LoadRefresh().
Definition at line 220 of file ref.h.
Referenced by CalcSurfaceExtents(), ClipSkyPolygon(), D_SCAlloc(), DIB_SetPalette(), Draw_Char(), Draw_Fill(), Draw_GetPalette(), Draw_StretchPicImplementation(), GL_CreateSurfaceLightmap(), GL_InitImages(), GL_LoadPic(), GL_Upload32(), GL_Upload8(), GLimp_EndFrame(), LM_UploadBlock(), LoadTGA(), Mod_ForName(), Mod_LoadAliasModel(), Mod_LoadBrushModel(), Mod_LoadEdges(), Mod_LoadFaces(), Mod_LoadLeafs(), Mod_LoadMarksurfaces(), Mod_LoadNodes(), Mod_LoadPlanes(), Mod_LoadSpriteModel(), Mod_LoadSubmodels(), Mod_LoadSurfedges(), Mod_LoadTexinfo(), Mod_LoadVertexes(), Mod_PointInLeaf(), R_BeginFrame(), R_BlendLightmaps(), R_BuildLightMap(), R_ClipAndDrawPoly(), R_DrawEntitiesOnList(), R_FindFreeImage(), R_InitSkyBox(), R_RenderFrame(), R_RenderView(), SubdividePolygon(), Sys_Error(), Sys_MakeCodeWriteable(), VID_CreateWindow(), and VID_LoadRefresh().
Definition at line 246 of file ref.h.
Referenced by GLimp_SetMode(), SWimp_SetMode(), and VID_LoadRefresh().
Definition at line 247 of file ref.h.
Referenced by R_Init(), and VID_LoadRefresh().
Definition at line 248 of file ref.h.
Referenced by VID_CreateWindow(), and VID_LoadRefresh().