#include <g_local.h>
Public Attributes | |
char * | sky |
float | skyrotate |
vec3_t | skyaxis |
char * | nextmap |
int | lip |
int | distance |
int | height |
char * | noise |
float | pausetime |
char * | item |
char * | gravity |
float | minyaw |
float | maxyaw |
float | minpitch |
float | maxpitch |
int spawn_temp_t::distance |
Definition at line 358 of file g_local.h.
Referenced by SP_func_door_rotating().
char* spawn_temp_t::gravity |
Definition at line 363 of file g_local.h.
Referenced by SP_trigger_gravity(), and SP_worldspawn().
int spawn_temp_t::height |
Definition at line 359 of file g_local.h.
Referenced by SP_func_plat(), SP_target_actor(), and SP_trigger_monsterjump().
char* spawn_temp_t::item |
Definition at line 362 of file g_local.h.
Referenced by monster_start(), SP_trigger_key(), and SP_turret_driver().
int spawn_temp_t::lip |
Definition at line 357 of file g_local.h.
Referenced by plat_spawn_inside_trigger(), SP_func_button(), SP_func_door(), SP_func_plat(), and SP_func_water().
float spawn_temp_t::maxpitch |
Definition at line 368 of file g_local.h.
Referenced by SP_turret_breach().
float spawn_temp_t::maxyaw |
Definition at line 366 of file g_local.h.
Referenced by SP_turret_breach().
float spawn_temp_t::minpitch |
Definition at line 367 of file g_local.h.
Referenced by SP_turret_breach().
float spawn_temp_t::minyaw |
Definition at line 365 of file g_local.h.
Referenced by SP_turret_breach().
char* spawn_temp_t::nextmap |
Definition at line 355 of file g_local.h.
Referenced by SP_worldspawn().
char* spawn_temp_t::noise |
Definition at line 360 of file g_local.h.
Referenced by SP_func_train(), SP_target_goal(), SP_target_secret(), and SP_target_speaker().
float spawn_temp_t::pausetime |
Definition at line 361 of file g_local.h.
Referenced by SP_func_timer().
char* spawn_temp_t::sky |
Definition at line 352 of file g_local.h.
Referenced by SP_worldspawn().
vec3_t spawn_temp_t::skyaxis |
Definition at line 354 of file g_local.h.
Referenced by SP_worldspawn().
float spawn_temp_t::skyrotate |
Definition at line 353 of file g_local.h.
Referenced by SP_worldspawn().