#include <client.h>
Public Attributes | |
list_t | entry |
mvd_state_t | state |
int | id |
char | name [MAX_MVD_NAME] |
struct gtv_s * | gtv |
qboolean(* | read_frame )(struct mvd_s *) |
qboolean(* | forward_cmd )(mvd_client_t *) |
qhandle_t | demorecording |
char * | demoname |
qboolean | demoseeking |
int | last_snapshot |
list_t | snapshots |
fifo_t | delay |
size_t | msglen |
unsigned | num_packets |
unsigned | min_packets |
unsigned | underflows |
unsigned | overflows |
int | framenum |
char | gamedir [MAX_QPATH] |
char | mapname [MAX_QPATH] |
int | servercount |
int | maxclients |
edict_pool_t | pool |
cm_t | cm |
vec3_t | spawnOrigin |
vec3_t | spawnAngles |
int | pm_type |
byte | dcs [CS_BITMAP_BYTES] |
char | baseconfigstrings [MAX_CONFIGSTRINGS][MAX_QPATH] |
char | configstrings [MAX_CONFIGSTRINGS][MAX_QPATH] |
edict_t | edicts [MAX_EDICTS] |
mvd_player_t * | players |
mvd_player_t * | dummy |
int | numplayers |
int | clientNum |
mvd_flags_t | flags |
char | layout [MAX_NET_STRING] |
char | oldscores [MAX_NET_STRING] |
qboolean | intermission |
qboolean | dirty |
list_t | clients |
char mvd_s::baseconfigstrings[MAX_CONFIGSTRINGS][MAX_QPATH] |
qboolean mvd_s::demoseeking |
Definition at line 140 of file client.h.
Referenced by demo_play_next().
mvd_player_t* mvd_s::dummy |
list_t mvd_s::entry |
Definition at line 128 of file client.h.
Referenced by MVD_ParseServerData().
qboolean(* mvd_s::forward_cmd) (mvd_client_t *) |
int mvd_s::id |
Definition at line 131 of file client.h.
Referenced by MVD_ParseServerData().
qboolean mvd_s::intermission |
Definition at line 172 of file client.h.
Referenced by MVD_GameClientCommand(), and MVD_GameClientThink().
char mvd_s::mapname[MAX_QPATH] |
Definition at line 153 of file client.h.
Referenced by MVD_Spawn().
unsigned mvd_s::min_packets |
Definition at line 147 of file client.h.
Referenced by send_stream_start().
char mvd_s::name[MAX_MVD_NAME] |
mvd_player_t* mvd_s::players |
qboolean(* mvd_s::read_frame) (struct mvd_s *) |
Definition at line 134 of file client.h.
Referenced by demo_play_next().
mvd_state_t mvd_s::state |
Definition at line 130 of file client.h.
Referenced by demo_play_next(), and MVD_LayoutMenu().