#include <client.h>
Public Attributes | |
| list_t | entry |
| mvd_state_t | state |
| int | id |
| char | name [MAX_MVD_NAME] |
| struct gtv_s * | gtv |
| qboolean(* | read_frame )(struct mvd_s *) |
| qboolean(* | forward_cmd )(mvd_client_t *) |
| qhandle_t | demorecording |
| char * | demoname |
| qboolean | demoseeking |
| int | last_snapshot |
| list_t | snapshots |
| fifo_t | delay |
| size_t | msglen |
| unsigned | num_packets |
| unsigned | min_packets |
| unsigned | underflows |
| unsigned | overflows |
| int | framenum |
| char | gamedir [MAX_QPATH] |
| char | mapname [MAX_QPATH] |
| int | servercount |
| int | maxclients |
| edict_pool_t | pool |
| cm_t | cm |
| vec3_t | spawnOrigin |
| vec3_t | spawnAngles |
| int | pm_type |
| byte | dcs [CS_BITMAP_BYTES] |
| char | baseconfigstrings [MAX_CONFIGSTRINGS][MAX_QPATH] |
| char | configstrings [MAX_CONFIGSTRINGS][MAX_QPATH] |
| edict_t | edicts [MAX_EDICTS] |
| mvd_player_t * | players |
| mvd_player_t * | dummy |
| int | numplayers |
| int | clientNum |
| mvd_flags_t | flags |
| char | layout [MAX_NET_STRING] |
| char | oldscores [MAX_NET_STRING] |
| qboolean | intermission |
| qboolean | dirty |
| list_t | clients |
| char mvd_s::baseconfigstrings[MAX_CONFIGSTRINGS][MAX_QPATH] |
| qboolean mvd_s::demoseeking |
Definition at line 140 of file client.h.
Referenced by demo_play_next().
| mvd_player_t* mvd_s::dummy |
| list_t mvd_s::entry |
Definition at line 128 of file client.h.
Referenced by MVD_ParseServerData().
| qboolean(* mvd_s::forward_cmd) (mvd_client_t *) |
| int mvd_s::id |
Definition at line 131 of file client.h.
Referenced by MVD_ParseServerData().
| qboolean mvd_s::intermission |
Definition at line 172 of file client.h.
Referenced by MVD_GameClientCommand(), and MVD_GameClientThink().
| char mvd_s::mapname[MAX_QPATH] |
Definition at line 153 of file client.h.
Referenced by MVD_Spawn().
| unsigned mvd_s::min_packets |
Definition at line 147 of file client.h.
Referenced by send_stream_start().
| char mvd_s::name[MAX_MVD_NAME] |
| mvd_player_t* mvd_s::players |
| qboolean(* mvd_s::read_frame) (struct mvd_s *) |
Definition at line 134 of file client.h.
Referenced by demo_play_next().
| mvd_state_t mvd_s::state |
Definition at line 130 of file client.h.
Referenced by demo_play_next(), and MVD_LayoutMenu().