Go to the source code of this file.
Functions | |
void | berserk_sight (edict_t *self, edict_t *other) |
void | berserk_search (edict_t *self) |
void | berserk_fidget (edict_t *self) |
void | berserk_stand (edict_t *self) |
void | berserk_walk (edict_t *self) |
void | berserk_run (edict_t *self) |
void | berserk_attack_spike (edict_t *self) |
void | berserk_swing (edict_t *self) |
void | berserk_attack_club (edict_t *self) |
void | berserk_strike (edict_t *self) |
void | berserk_melee (edict_t *self) |
void | berserk_pain (edict_t *self, edict_t *other, float kick, int damage) |
void | berserk_dead (edict_t *self) |
void | berserk_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point) |
void | SP_monster_berserk (edict_t *self) |
void berserk_attack_club | ( | edict_t * | self | ) |
Definition at line 189 of file m_berserk.c.
void berserk_attack_spike | ( | edict_t * | self | ) |
Definition at line 164 of file m_berserk.c.
void berserk_dead | ( | edict_t * | self | ) |
Definition at line 325 of file m_berserk.c.
void berserk_die | ( | edict_t * | self, |
edict_t * | inflictor, | ||
edict_t * | attacker, | ||
int | damage, | ||
vec3_t | point | ||
) |
void berserk_fidget | ( | edict_t * | self | ) |
Definition at line 87 of file m_berserk.c.
void berserk_melee | ( | edict_t * | self | ) |
void berserk_run | ( | edict_t * | self | ) |
void berserk_search | ( | edict_t * | self | ) |
Definition at line 42 of file m_berserk.c.
Referenced by SP_monster_berserk().
void berserk_sight | ( | edict_t * | self, |
edict_t * | other | ||
) |
Definition at line 37 of file m_berserk.c.
Referenced by SP_monster_berserk().
void berserk_stand | ( | edict_t * | self | ) |
Definition at line 58 of file m_berserk.c.
Referenced by SP_monster_berserk().
void berserk_strike | ( | edict_t * | self | ) |
Definition at line 214 of file m_berserk.c.
void berserk_swing | ( | edict_t * | self | ) |
Definition at line 171 of file m_berserk.c.
void berserk_walk | ( | edict_t * | self | ) |
Definition at line 115 of file m_berserk.c.
Referenced by SP_monster_berserk().
void SP_monster_berserk | ( | edict_t * | self | ) |
Definition at line 399 of file m_berserk.c.
mframe_t berserk_frames_attack_club[] |
Definition at line 197 of file m_berserk.c.
mframe_t berserk_frames_attack_spike[] |
Definition at line 176 of file m_berserk.c.
mframe_t berserk_frames_attack_strike[] |
Definition at line 220 of file m_berserk.c.
mframe_t berserk_frames_death1[] |
Definition at line 336 of file m_berserk.c.
mframe_t berserk_frames_death2[] |
mframe_t berserk_frames_pain1[] |
mframe_t berserk_frames_pain2[] |
Definition at line 280 of file m_berserk.c.
mframe_t berserk_frames_run1[] |
mframe_t berserk_frames_stand[] |
Definition at line 49 of file m_berserk.c.
mframe_t berserk_frames_stand_fidget[] |
Definition at line 63 of file m_berserk.c.
mframe_t berserk_frames_walk[] |
Definition at line 99 of file m_berserk.c.
mmove_t berserk_move_attack_club = {FRAME_att_c9, FRAME_att_c20, berserk_frames_attack_club, berserk_run} |
Definition at line 211 of file m_berserk.c.
Referenced by berserk_melee().
mmove_t berserk_move_attack_spike = {FRAME_att_c1, FRAME_att_c8, berserk_frames_attack_spike, berserk_run} |
Definition at line 186 of file m_berserk.c.
Referenced by berserk_melee().
mmove_t berserk_move_attack_strike = {FRAME_att_c21, FRAME_att_c34, berserk_frames_attack_strike, berserk_run} |
Definition at line 237 of file m_berserk.c.
mmove_t berserk_move_death1 = {FRAME_death1, FRAME_death13, berserk_frames_death1, berserk_dead} |
Definition at line 352 of file m_berserk.c.
Referenced by berserk_die().
mmove_t berserk_move_death2 = {FRAME_deathc1, FRAME_deathc8, berserk_frames_death2, berserk_dead} |
Definition at line 365 of file m_berserk.c.
Referenced by berserk_die().
mmove_t berserk_move_pain1 = {FRAME_painc1, FRAME_painc4, berserk_frames_pain1, berserk_run} |
Definition at line 277 of file m_berserk.c.
Referenced by berserk_pain().
mmove_t berserk_move_pain2 = {FRAME_painb1, FRAME_painb20, berserk_frames_pain2, berserk_run} |
Definition at line 302 of file m_berserk.c.
Referenced by berserk_pain().
mmove_t berserk_move_run1 = {FRAME_run1, FRAME_run6, berserk_frames_run1, NULL} |
Definition at line 153 of file m_berserk.c.
Referenced by berserk_run().
mmove_t berserk_move_stand = {FRAME_stand1, FRAME_stand5, berserk_frames_stand, NULL} |
Definition at line 56 of file m_berserk.c.
Referenced by berserk_run(), berserk_stand(), and SP_monster_berserk().
mmove_t berserk_move_stand_fidget = {FRAME_standb1, FRAME_standb20, berserk_frames_stand_fidget, berserk_stand} |
Definition at line 85 of file m_berserk.c.
Referenced by berserk_fidget().
mmove_t berserk_move_walk = {FRAME_walkc1, FRAME_walkc11, berserk_frames_walk, NULL} |
Definition at line 113 of file m_berserk.c.
Referenced by berserk_walk().
|
static |
Definition at line 31 of file m_berserk.c.
Referenced by berserk_die(), and SP_monster_berserk().
|
static |
Definition at line 32 of file m_berserk.c.
Referenced by berserk_fidget(), and SP_monster_berserk().
|
static |
Definition at line 30 of file m_berserk.c.
Referenced by berserk_pain(), and SP_monster_berserk().
|
static |
Definition at line 33 of file m_berserk.c.
Referenced by berserk_swing(), and SP_monster_berserk().
|
static |
Definition at line 35 of file m_berserk.c.
Referenced by berserk_search(), and SP_monster_berserk().
|
static |
Definition at line 34 of file m_berserk.c.
Referenced by berserk_sight(), and SP_monster_berserk().