| Enumerator |
|---|
| SPL_NULL | |
| SPL_FIREBOLT | |
| SPL_HEAL | |
| SPL_LIGHTNING | |
| SPL_FLASH | |
| SPL_IDENTIFY | |
| SPL_FIREWALL | |
| SPL_TOWN | |
| SPL_STONE | |
| SPL_INFRA | |
| SPL_RNDTELEPORT | |
| SPL_MANASHIELD | |
| SPL_FIREBALL | |
| SPL_GUARDIAN | |
| SPL_CHAIN | |
| SPL_WAVE | |
| SPL_DOOMSERP | |
| SPL_BLODRIT | |
| SPL_NOVA | |
| SPL_INVISIBIL | |
| SPL_FLAME | |
| SPL_GOLEM | |
| SPL_BLODBOIL | |
| SPL_TELEPORT | |
| SPL_APOCA | |
| SPL_ETHEREALIZE | |
| SPL_REPAIR | |
| SPL_RECHARGE | |
| SPL_DISARM | |
| SPL_ELEMENT | |
| SPL_CBOLT | |
| SPL_HBOLT | |
| SPL_RESURRECT | |
| SPL_TELEKINESIS | |
| SPL_HEALOTHER | |
| SPL_FLARE | |
| SPL_BONESPIRIT | |
| SPL_INVALID | |
Definition at line 2129 of file enums.h.