Devilution
Diablo devolved - magic behind the 1996 computer game
Functions
pack.cpp File Reference
#include "all.h"

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Functions

static DEVILUTION_BEGIN_NAMESPACE void PackItem (PkItemStruct *id, ItemStruct *is)
 
void PackPlayer (PkPlayerStruct *pPack, int pnum, BOOL manashield)
 
static void UnPackItem (PkItemStruct *is, ItemStruct *id)
 Expand a PkItemStruct in to a ItemStruct. More...
 
void VerifyGoldSeeds (PlayerStruct *pPlayer)
 
void UnPackPlayer (PkPlayerStruct *pPack, int pnum, BOOL killok)