#include <g_local.h>
Public Attributes | |
char | userinfo [MAX_INFO_STRING] |
char | netname [16] |
int | hand |
qboolean | connected |
int | health |
int | max_health |
int | savedFlags |
int | selected_item |
int | inventory [MAX_ITEMS] |
int | max_bullets |
int | max_shells |
int | max_rockets |
int | max_grenades |
int | max_cells |
int | max_slugs |
gitem_t * | weapon |
gitem_t * | lastweapon |
int | power_cubes |
int | score |
int | game_helpchanged |
int | helpchanged |
qboolean | spectator |
qboolean client_persistant_t::connected |
Definition at line 833 of file g_local.h.
Referenced by ClientConnect(), ClientDisconnect(), Cmd_Players_f(), InitClientPersistant(), and ReadLevel().
int client_persistant_t::game_helpchanged |
Definition at line 858 of file g_local.h.
Referenced by Cmd_Help_f(), G_SetClientSound(), and PutClientInServer().
int client_persistant_t::hand |
Definition at line 831 of file g_local.h.
Referenced by ClientUserinfoChanged(), G_SetStats(), and P_ProjectSource().
int client_persistant_t::health |
Definition at line 837 of file g_local.h.
Referenced by FetchClientEntData(), G_SetStats(), InitClientPersistant(), PutClientInServer(), and SaveClientData().
int client_persistant_t::helpchanged |
Definition at line 859 of file g_local.h.
Referenced by Cmd_Help_f(), G_SetClientSound(), G_SetStats(), and PutClientInServer().
Definition at line 842 of file g_local.h.
Referenced by Add_Ammo(), ArmorIndex(), BeginIntermission(), Chaingun_Fire(), CheckArmor(), CheckPowerArmor(), Cmd_Drop_f(), Cmd_Give_f(), Cmd_Use_f(), Drop_Ammo(), Drop_General(), Drop_PowerArmor(), Drop_Weapon(), G_SetStats(), InitClientPersistant(), Machinegun_Fire(), NoAmmoWeaponChange(), Pickup_Ammo(), Pickup_Armor(), Pickup_Bandolier(), Pickup_Key(), Pickup_Pack(), Pickup_PowerArmor(), Pickup_Powerup(), Pickup_Weapon(), PowerArmorType(), trigger_key_use(), Use_Breather(), Use_Envirosuit(), Use_Invulnerability(), Use_PowerArmor(), Use_Quad(), Use_Silencer(), Use_Weapon(), weapon_bfg_fire(), Weapon_Generic(), Weapon_Grenade(), weapon_grenade_fire(), weapon_grenadelauncher_fire(), Weapon_HyperBlaster_Fire(), weapon_railgun_fire(), Weapon_RocketLauncher_Fire(), weapon_shotgun_fire(), and weapon_supershotgun_fire().
gitem_t* client_persistant_t::lastweapon |
Definition at line 853 of file g_local.h.
Referenced by ChangeWeapon().
int client_persistant_t::max_bullets |
Definition at line 845 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), Pickup_Bandolier(), and Pickup_Pack().
int client_persistant_t::max_cells |
Definition at line 849 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), Pickup_Bandolier(), and Pickup_Pack().
int client_persistant_t::max_grenades |
Definition at line 848 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), and Pickup_Pack().
int client_persistant_t::max_health |
Definition at line 838 of file g_local.h.
Referenced by ExitLevel(), FetchClientEntData(), InitClientPersistant(), and SaveClientData().
int client_persistant_t::max_rockets |
Definition at line 847 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), and Pickup_Pack().
int client_persistant_t::max_shells |
Definition at line 846 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), Pickup_Bandolier(), and Pickup_Pack().
int client_persistant_t::max_slugs |
Definition at line 850 of file g_local.h.
Referenced by Add_Ammo(), InitClientPersistant(), Pickup_Bandolier(), and Pickup_Pack().
char client_persistant_t::netname[16] |
Definition at line 830 of file g_local.h.
Referenced by ClientBegin(), ClientBeginDeathmatch(), ClientConnect(), ClientDisconnect(), ClientObituary(), ClientUserinfoChanged(), Cmd_PlayerList_f(), Cmd_Players_f(), Cmd_Say_f(), spectator_respawn(), and use_target_changelevel().
int client_persistant_t::power_cubes |
Definition at line 855 of file g_local.h.
Referenced by Pickup_Key(), and trigger_key_use().
int client_persistant_t::savedFlags |
Definition at line 839 of file g_local.h.
Referenced by FetchClientEntData(), and SaveClientData().
int client_persistant_t::score |
Definition at line 856 of file g_local.h.
Referenced by FetchClientEntData(), PutClientInServer(), SaveClientData(), and spectator_respawn().
int client_persistant_t::selected_item |
Definition at line 841 of file g_local.h.
Referenced by Cmd_InvDrop_f(), Cmd_InvUse_f(), G_SetStats(), InitClientPersistant(), and Touch_Item().
qboolean client_persistant_t::spectator |
Definition at line 861 of file g_local.h.
Referenced by ClientBeginServerFrame(), ClientConnect(), ClientUserinfoChanged(), PutClientInServer(), and spectator_respawn().
char client_persistant_t::userinfo[MAX_INFO_STRING] |
Definition at line 829 of file g_local.h.
Referenced by ClientTeam(), ClientUserinfoChanged(), IsFemale(), IsNeutral(), PutClientInServer(), and spectator_respawn().
gitem_t* client_persistant_t::weapon |
Definition at line 852 of file g_local.h.
Referenced by ChangeWeapon(), ClientConnect(), Drop_Ammo(), Drop_Weapon(), G_SetClientSound(), G_SetStats(), InitClientPersistant(), Pickup_Ammo(), Pickup_Weapon(), PutClientInServer(), Think_Weapon(), Use_Weapon(), and Weapon_Generic().