icculus quake2 doxygen  1.0 dev
frame_t Struct Reference

#include <client.h>

Public Attributes

qboolean valid
 
int serverframe
 
int servertime
 
int deltaframe
 
byte areabits [MAX_MAP_AREAS/8]
 
player_state_t playerstate
 
int num_entities
 
int parse_entities
 

Detailed Description

Definition at line 63 of file client.h.

Member Data Documentation

◆ areabits

byte frame_t::areabits[MAX_MAP_AREAS/8]

Definition at line 69 of file client.h.

Referenced by CL_ParseFrame(), and V_RenderView().

◆ deltaframe

int frame_t::deltaframe

Definition at line 68 of file client.h.

Referenced by CL_ParseFrame().

◆ num_entities

◆ parse_entities

◆ playerstate

◆ serverframe

◆ servertime

int frame_t::servertime

Definition at line 67 of file client.h.

Referenced by CL_AddEntities(), CL_ParseFrame(), CL_ParseTEnt(), CL_SmokeAndFlash(), and S_StartSound().

◆ valid

qboolean frame_t::valid