#include "client.h"Go to the source code of this file.
Classes | |
| struct | explosion_t |
| struct | beam_t |
| struct | laser_t |
Macros | |
| #define | MAX_EXPLOSIONS 32 |
| #define | MAX_BEAMS 32 |
| #define | MAX_LASERS 32 |
| #define | EXPLOSION_PARTICLES(x) CL_ExplosionParticles((x)); |
Enumerations | |
| enum | exptype_t { ex_free, ex_explosion, ex_misc, ex_flash, ex_mflash, ex_poly, ex_poly2 } |
Functions | |
| void | CL_TeleportParticles (vec3_t org) |
| void | CL_BlasterParticles (vec3_t org, vec3_t dir) |
| void | CL_BFGExplosionParticles (vec3_t org) |
| void | CL_BlueBlasterParticles (vec3_t org, vec3_t dir) |
| void | CL_ExplosionParticles (vec3_t org) |
| void | CL_Explosion_Particle (vec3_t org, float size, qboolean large, qboolean rocket) |
| void | CL_RegisterTEntSounds (void) |
| void | CL_RegisterTEntModels (void) |
| void | CL_ClearTEnts (void) |
| explosion_t * | CL_AllocExplosion (void) |
| void | CL_SmokeAndFlash (vec3_t origin) |
| void | CL_ParseParticles (void) |
| int | CL_ParseBeam (struct model_s *model) |
| int | CL_ParseBeam2 (struct model_s *model) |
| int | CL_ParsePlayerBeam (struct model_s *model) |
| int | CL_ParseLightning (struct model_s *model) |
| void | CL_ParseLaser (int colors) |
| void | CL_ParseSteam (void) |
| void | CL_ParseWidow (void) |
| void | CL_ParseNuke (void) |
| void | CL_ParseTEnt (void) |
| void | CL_AddBeams (void) |
| void | CL_AddPlayerBeams (void) |
| void | CL_AddExplosions (void) |
| void | CL_AddLasers (void) |
| void | CL_ProcessSustain () |
| void | CL_AddTEnts (void) |
| #define EXPLOSION_PARTICLES | ( | x | ) | CL_ExplosionParticles((x)); |
| enum exptype_t |
Definition at line 1634 of file cl_tent.c.
Referenced by CL_AddTEnts().
| explosion_t* CL_AllocExplosion | ( | void | ) |
| void CL_ProcessSustain | ( | ) |
Definition at line 57 of file cl_tent.c.
Referenced by CL_AddBeams(), CL_ClearTEnts(), CL_ParseBeam(), CL_ParseBeam2(), and CL_ParseLightning().
| explosion_t cl_explosions[MAX_EXPLOSIONS] |
Definition at line 44 of file cl_tent.c.
Referenced by CL_AddExplosions(), CL_AllocExplosion(), and CL_ClearTEnts().
| laser_t cl_lasers[MAX_LASERS] |
Definition at line 68 of file cl_tent.c.
Referenced by CL_AddLasers(), CL_ClearTEnts(), and CL_ParseLaser().
| struct model_s* cl_mod_bfg_explo |
Definition at line 122 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_explo4 |
Definition at line 121 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_explo4_big |
Definition at line 133 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_explode |
Definition at line 115 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_flash |
Definition at line 117 of file cl_tent.c.
Referenced by CL_ParseTEnt(), CL_RegisterTEntModels(), and CL_SmokeAndFlash().
| struct model_s* cl_mod_grapple_cable |
Definition at line 119 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_heatbeam |
Definition at line 131 of file cl_tent.c.
Referenced by CL_AddPlayerBeams(), CL_ParsePlayerBeam(), CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_lightning |
Definition at line 130 of file cl_tent.c.
Referenced by CL_AddBeams(), CL_AddPlayerBeams(), CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_monster_heatbeam |
Definition at line 132 of file cl_tent.c.
Referenced by CL_ParsePlayerBeam(), CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_parasite_segment |
Definition at line 118 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_parasite_tip |
Definition at line 120 of file cl_tent.c.
Referenced by CL_RegisterTEntModels().
| struct model_s* cl_mod_powerscreen |
Definition at line 123 of file cl_tent.c.
Referenced by CL_AddPacketEntities(), and CL_RegisterTEntModels().
| struct model_s* cl_mod_smoke |
Definition at line 116 of file cl_tent.c.
Referenced by CL_RegisterTEntModels(), and CL_SmokeAndFlash().
Definition at line 59 of file cl_tent.c.
Referenced by CL_AddPlayerBeams(), CL_ClearTEnts(), and CL_ParsePlayerBeam().
| struct sfx_s* cl_sfx_disrexp |
Definition at line 129 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_footsteps[4] |
Definition at line 113 of file cl_tent.c.
Referenced by CL_EntityEvent(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_grenexp |
Definition at line 109 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_lashit |
Definition at line 103 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_lightning |
Definition at line 128 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_railg |
Definition at line 107 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_ric1 |
Definition at line 100 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_ric2 |
Definition at line 101 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_ric3 |
Definition at line 102 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_rockexp |
Definition at line 108 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_spark5 |
Definition at line 104 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_spark6 |
Definition at line 105 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_spark7 |
Definition at line 106 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| struct sfx_s* cl_sfx_watrexp |
Definition at line 110 of file cl_tent.c.
Referenced by CL_ParseTEnt(), and CL_RegisterTEntSounds().
| cl_sustain_t cl_sustains[MAX_SUSTAINS] |
Definition at line 71 of file cl_tent.c.
Referenced by CL_ClearTEnts(), CL_ParseNuke(), CL_ParseSteam(), CL_ParseWidow(), and CL_ProcessSustain().
| cvar_t* hand |
Definition at line 99 of file cl_main.c.
Referenced by CL_AddPlayerBeams(), CL_InitLocal(), and PlayerConfig_MenuInit().
|
static |
Definition at line 738 of file cl_tent.c.
Referenced by CL_ParseTEnt().