#include <assert.h>
#include <windows.h>
#include "../ref_gl/gl_local.h"
#include "glw_win.h"
#include "winquake.h"
Go to the source code of this file.
Macros | |
#define | WINDOW_CLASS_NAME "Quake 2" |
#define | OSR2_BUILD_NUMBER 1111 |
Functions | |
static qboolean | GLimp_SwitchFullscreen (int width, int height) |
qboolean | GLimp_InitGL (void) |
static qboolean | VerifyDriver (void) |
qboolean | VID_CreateWindow (int width, int height, qboolean fullscreen) |
rserr_t | GLimp_SetMode (int *pwidth, int *pheight, int mode, qboolean fullscreen) |
void | GLimp_Shutdown (void) |
qboolean | GLimp_Init (void *hinstance, void *wndproc) |
void | GLimp_BeginFrame (float camera_separation) |
void | GLimp_EndFrame (void) |
void | GLimp_AppActivate (qboolean active) |
Variables | |
glwstate_t | glw_state |
cvar_t * | vid_fullscreen |
cvar_t * | vid_ref |
#define OSR2_BUILD_NUMBER 1111 |
void GLimp_BeginFrame | ( | float | camera_separation | ) |
Definition at line 364 of file glw_imp.c.
Referenced by VID_CreateWindow().
Definition at line 64 of file glw_imp.c.
Referenced by GLimp_SetMode().
glwstate_t glw_state |
Definition at line 42 of file glw_imp.c.
Referenced by GLimp_AppActivate(), GLimp_BeginFrame(), GLimp_EnableLogging(), GLimp_EndFrame(), GLimp_Init(), GLimp_InitGL(), GLimp_LogNewFrame(), GLimp_SetMode(), GLimp_Shutdown(), logAccum(), logAlphaFunc(), logAreTexturesResident(), logArrayElement(), logBegin(), logBindTexture(), logBitmap(), logBlendFunc(), logCallList(), logCallLists(), logClear(), logClearAccum(), logClearColor(), logClearDepth(), logClearIndex(), logClearStencil(), logClipPlane(), logColor3b(), logColor3bv(), logColor3d(), logColor3dv(), logColor3f(), logColor3fv(), logColor3i(), logColor3iv(), logColor3s(), logColor3sv(), logColor3ub(), logColor3ubv(), logColor4f(), logColor4fv(), logDisable(), logEnable(), logHint(), logPolygonMode(), logTexEnvf(), logTexEnvi(), logTexParameterf(), logTexParameteri(), QGL_Init(), QGL_Shutdown(), VerifyDriver(), and VID_CreateWindow().
cvar_t* vid_fullscreen |
Definition at line 47 of file vid_dll.c.
Referenced by DIB_Init(), GLimp_AppActivate(), Key_Event(), SWimp_AppActivate(), SWimp_SetMode(), and VID_CreateWindow().