#include <ref.h>
Public Attributes | |
void(* | Sys_Error )(int err_level, char *str,...) |
void(* | Cmd_AddCommand )(char *name, void(*cmd)(void)) |
void(* | Cmd_RemoveCommand )(char *name) |
int(* | Cmd_Argc )(void) |
char *(* | Cmd_Argv )(int i) |
void(* | Cmd_ExecuteText )(int exec_when, char *text) |
void(* | Con_Printf )(int print_level, char *str,...) |
int(* | FS_LoadFile )(char *name, void **buf) |
void(* | FS_FreeFile )(void *buf) |
char *(* | FS_Gamedir )(void) |
cvar_t *(* | Cvar_Get )(char *name, char *value, int flags) |
cvar_t *(* | Cvar_Set )(char *name, char *value) |
void(* | Cvar_SetValue )(char *name, float value) |
qboolean(* | Vid_GetModeInfo )(int *width, int *height, int mode) |
void(* | Vid_MenuInit )(void) |
void(* | Vid_NewWindow )(int width, int height) |
Definition at line 196 of file ref.h.
Referenced by R_Register(), and VID_LoadRefresh().
Definition at line 198 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 199 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 200 of file ref.h.
Referenced by VID_LoadRefresh().
Definition at line 197 of file ref.h.
Referenced by R_Shutdown(), R_UnRegister(), and VID_LoadRefresh().
Definition at line 202 of file ref.h.
Referenced by Com_Printf(), CreateDrawBuffers(), CreateFramebuffers(), CreateRenderpasses(), D_SCDump(), DDRAW_Init(), DDRAW_SetPalette(), DDRAW_Shutdown(), debugUtilsCallback(), DIB_Init(), DIB_SetPalette(), Draw_Pic(), Draw_StretchPic(), Draw_TileClear(), getSwapPresentMode(), GL_ImageList_f(), GL_LoadWal(), GL_ScreenShot_f(), GL_Strings_f(), GL_TextureAlphaMode(), GL_TextureMode(), GL_TextureSolidMode(), GL_Upload32(), GLimp_BeginFrame(), GLimp_Init(), GLimp_InitGL(), GLimp_SetMode(), GLimp_Shutdown(), LoadPCX(), LoadTGA(), Mod_LoadTexinfo(), Mod_Modellist_f(), QGL_Init(), QVk_BeginFrame(), QVk_CreateDevice(), QVk_CreateSwapchain(), QVk_CreateValidationLayers(), QVk_EndFrame(), QVk_GetIndexBuffer(), QVk_GetTriangleFanIbo(), QVk_GetUniformBuffer(), QVk_GetVertexBuffer(), QVk_Init(), QVk_Shutdown(), R_AliasDrawModel(), R_AliasSetupFrames(), R_AliasSetupSkin(), R_BeginFrame(), R_CullAliasModel(), R_DrawAliasModel(), R_DrawSprite(), R_DrawSpriteModel(), R_ImageList_f(), R_Init(), R_InitCaches(), R_LoadWal(), R_PrintAliasStats(), R_PrintDSpeeds(), R_PrintTimes(), R_RecursiveClipBPoly(), R_RenderFrame(), R_RenderView(), R_ScreenShot_f(), R_SetMode(), selectPhysicalDevice(), SWimp_SetMode(), SWimp_Shutdown(), VID_CreateWindow(), VID_LoadRefresh(), Vk_ImageList_f(), Vk_LmapTextureMode(), Vk_LoadWal(), Vk_Mem_f(), Vk_ScreenShot_f(), Vk_Strings_f(), Vk_TextureMode(), Vkimp_BeginFrame(), Vkimp_Init(), Vkimp_SetMode(), and WritePCXfile().
Definition at line 216 of file ref.h.
Referenced by Draw_Char(), Draw_GetPicSize(), Draw_Pic(), GL_InitImages(), GLimp_InitGL(), R_BeginFrame(), R_BeginRegistration(), R_DrawParticles(), R_Register(), VID_CreateWindow(), VID_LoadRefresh(), Vk_InitImages(), and Vk_Strings_f().
Definition at line 217 of file ref.h.
Referenced by GL_InitImages(), QVk_Init(), R_Init(), R_Register(), VID_LoadRefresh(), Vk_InitImages(), Vk_LmapTextureMode(), and Vk_TextureMode().
Definition at line 218 of file ref.h.
Referenced by GLimp_BeginFrame(), GLimp_InitGL(), R_BeginFrame(), R_Init(), R_SetMode(), SWimp_SetMode(), VID_LoadRefresh(), and Vkimp_BeginFrame().
Definition at line 210 of file ref.h.
Referenced by GL_LoadWal(), LoadPCX(), LoadTGA(), Mod_ForName(), R_LoadWal(), VID_LoadRefresh(), and Vk_LoadWal().
char*(* refimport_t::FS_Gamedir) (void) |
Definition at line 214 of file ref.h.
Referenced by GL_ScreenShot_f(), GLimp_EnableLogging(), R_ScreenShot_f(), VID_LoadRefresh(), Vk_ScreenShot_f(), and Vkimp_EnableLogging().
Definition at line 209 of file ref.h.
Referenced by GL_InitImages(), GL_LoadWal(), LoadPCX(), LoadTGA(), Mod_ForName(), R_LoadWal(), VID_LoadRefresh(), and Vk_LoadWal().
Definition at line 194 of file ref.h.
Referenced by CalcSurfaceExtents(), ClipSkyPolygon(), D_SCAlloc(), DIB_SetPalette(), Draw_Char(), Draw_Fill(), Draw_GetPalette(), Draw_InitLocal(), Draw_StretchPicImplementation(), GL_CreateSurfaceLightmap(), GL_InitImages(), GL_LoadPic(), GL_Upload32(), GL_Upload8(), GLimp_EndFrame(), LM_UploadBlock(), LoadTGA(), Mod_ForName(), Mod_LoadAliasModel(), Mod_LoadBrushModel(), Mod_LoadEdges(), Mod_LoadFaces(), Mod_LoadLeafs(), Mod_LoadMarksurfaces(), Mod_LoadNodes(), Mod_LoadPlanes(), Mod_LoadSpriteModel(), Mod_LoadSubmodels(), Mod_LoadSurfedges(), Mod_LoadTexinfo(), Mod_LoadVertexes(), Mod_PointInLeaf(), R_BeginFrame(), R_BlendLightmaps(), R_BuildLightMap(), R_ClipAndDrawPoly(), R_DrawEntitiesOnList(), R_FindFreeImage(), R_InitSkyBox(), R_RenderFrame(), R_RenderView(), SubdividePolygon(), Sys_Error(), Sys_MakeCodeWriteable(), VID_CreateWindow(), VID_LoadRefresh(), Vk_CreateSurfaceLightmap(), Vk_LoadPic(), Vk_Upload32(), and Vk_Upload8().
Definition at line 220 of file ref.h.
Referenced by GLimp_SetMode(), SWimp_SetMode(), VID_LoadRefresh(), and Vkimp_SetMode().
Definition at line 221 of file ref.h.
Referenced by R_Init(), and VID_LoadRefresh().
Definition at line 222 of file ref.h.
Referenced by VID_CreateWindow(), and VID_LoadRefresh().