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Functions | |
void | floater_sight (edict_t *self, edict_t *other) |
void | floater_idle (edict_t *self) |
void | floater_dead (edict_t *self) |
void | floater_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point) |
void | floater_run (edict_t *self) |
void | floater_wham (edict_t *self) |
void | floater_zap (edict_t *self) |
void | floater_fire_blaster (edict_t *self) |
void | floater_stand (edict_t *self) |
void | floater_walk (edict_t *self) |
void | floater_attack (edict_t *self) |
void | floater_melee (edict_t *self) |
void | floater_pain (edict_t *self, edict_t *other, float kick, int damage) |
void | SP_monster_floater (edict_t *self) |
Definition at line 551 of file m_float.c.
Referenced by SP_monster_floater().
void floater_die | ( | edict_t * | self, |
edict_t * | inflictor, | ||
edict_t * | attacker, | ||
int | damage, | ||
vec3_t | point | ||
) |
Definition at line 60 of file m_float.c.
Definition at line 46 of file m_float.c.
Referenced by SP_monster_floater().
Definition at line 41 of file m_float.c.
Referenced by SP_monster_floater().
Definition at line 510 of file m_float.c.
Referenced by SP_monster_floater().
Definition at line 522 of file m_float.c.
mframe_t floater_frames_attack1[] |
mframe_t floater_frames_attack2[] |
mframe_t floater_frames_death[] |
mframe_t floater_frames_pain1[] |
mframe_t floater_frames_pain2[] |
mframe_t floater_frames_pain3[] |
mmove_t floater_move_activate = {FRAME_actvat01, FRAME_actvat31, floater_frames_activate, NULL} |
mmove_t floater_move_attack1 = {FRAME_attak101, FRAME_attak114, floater_frames_attack1, floater_run} |
Definition at line 257 of file m_float.c.
Referenced by floater_attack().
mmove_t floater_move_attack2 = {FRAME_attak201, FRAME_attak225, floater_frames_attack2, floater_run} |
Definition at line 287 of file m_float.c.
Referenced by floater_melee().
mmove_t floater_move_attack3 = {FRAME_attak301, FRAME_attak334, floater_frames_attack3, floater_run} |
Definition at line 326 of file m_float.c.
Referenced by floater_melee().
mmove_t floater_move_death = {FRAME_death01, FRAME_death13, floater_frames_death, floater_dead} |
mmove_t floater_move_pain1 = {FRAME_pain101, FRAME_pain107, floater_frames_pain1, floater_run} |
Definition at line 356 of file m_float.c.
Referenced by floater_pain().
mmove_t floater_move_pain2 = {FRAME_pain201, FRAME_pain208, floater_frames_pain2, floater_run} |
Definition at line 369 of file m_float.c.
Referenced by floater_pain().
mmove_t floater_move_pain3 = {FRAME_pain301, FRAME_pain312, floater_frames_pain3, floater_run} |
mmove_t floater_move_run = {FRAME_stand101, FRAME_stand152, floater_frames_run, NULL} |
Definition at line 500 of file m_float.c.
Referenced by floater_run().
mmove_t floater_move_stand1 = {FRAME_stand101, FRAME_stand152, floater_frames_stand1, NULL} |
Definition at line 138 of file m_float.c.
Referenced by floater_run(), floater_stand(), and SP_monster_floater().
mmove_t floater_move_stand2 = {FRAME_stand201, FRAME_stand252, floater_frames_stand2, NULL} |
Definition at line 195 of file m_float.c.
Referenced by floater_stand(), and SP_monster_floater().
mmove_t floater_move_walk = {FRAME_stand101, FRAME_stand152, floater_frames_walk, NULL} |
Definition at line 443 of file m_float.c.
Referenced by floater_walk().
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Definition at line 32 of file m_float.c.
Referenced by floater_zap(), and SP_monster_floater().
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Definition at line 33 of file m_float.c.
Referenced by floater_wham(), and SP_monster_floater().
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Definition at line 34 of file m_float.c.
Referenced by floater_die(), and SP_monster_floater().
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Definition at line 35 of file m_float.c.
Referenced by floater_idle(), and SP_monster_floater().
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Definition at line 36 of file m_float.c.
Referenced by floater_pain(), and SP_monster_floater().
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Definition at line 37 of file m_float.c.
Referenced by floater_pain(), and SP_monster_floater().
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Definition at line 38 of file m_float.c.
Referenced by floater_sight(), and SP_monster_floater().