#include "q_shared.h"
Go to the source code of this file.
Variables | |
vec3_t | monster_flash_offset [] |
vec3_t monster_flash_offset[] |
Definition at line 27 of file m_flash.c.
Referenced by actorMachineGun(), boss2_firebullet_left(), boss2_firebullet_right(), Boss2Rocket(), ChickRocket(), CL_ParseMuzzleFlash2(), floater_fire_blaster(), flyer_fire(), GladiatorGun(), GunnerFire(), GunnerGrenade(), hover_fire_blaster(), InfantryMachineGun(), jorg_firebullet_left(), jorg_firebullet_right(), jorgBFG(), makronBFG(), MakronHyperblaster(), MakronRailgun(), medic_fire_blaster(), soldier_fire(), supertankMachineGun(), supertankRocket(), TankBlaster(), TankMachineGun(), and TankRocket().