#include "client.h"
Go to the source code of this file.
Classes | |
struct | cheatvar_t |
Macros | |
#define | PLAYER_MULT 5 |
#define | ENV_CNT (CS_PLAYERSKINS + MAX_CLIENTS * PLAYER_MULT) |
#define | TEXTURE_CNT (ENV_CNT+13) |
#define ENV_CNT (CS_PLAYERSKINS + MAX_CLIENTS * PLAYER_MULT) |
Definition at line 618 of file cl_main.c.
Referenced by CL_Connect_f(), CL_Drop(), CL_Quit_f(), CL_ReadPackets(), CL_Reconnect_f(), and MainWndProc().
Definition at line 665 of file cl_main.c.
Referenced by CL_InitLocal().
Definition at line 386 of file cl_main.c.
Referenced by CL_InitLocal(), Key_Event(), and M_Quit_Key().
Definition at line 1120 of file cl_main.c.
Referenced by CL_ParseDownload(), and CL_Precache_f().
Definition at line 422 of file cl_main.c.
Referenced by CL_CheckForResend(), and CL_ConnectionlessPacket().
Definition at line 1831 of file cl_main.c.
Referenced by Com_Error(), Com_Quit(), Sys_Error(), and Sys_Quit().
Definition at line 1098 of file cl_main.c.
Referenced by CL_InitLocal(), Options_MenuDraw(), SCR_PlayCinematic(), and SCR_StopCinematic().
Definition at line 1084 of file cl_main.c.
Referenced by CL_InitLocal().
Definition at line 305 of file sv_game.c.
Referenced by CL_Connect_f().
cvar_t* adr0 |
Definition at line 26 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr1 |
Definition at line 27 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr2 |
Definition at line 28 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr3 |
Definition at line 29 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr4 |
Definition at line 30 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr5 |
Definition at line 31 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr6 |
Definition at line 32 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr7 |
Definition at line 33 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* adr8 |
Definition at line 34 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* allow_download |
Definition at line 37 of file sv_main.c.
Referenced by CL_RequestNextDownload(), SV_BeginDownload_f(), and SV_Init().
cvar_t* allow_download_maps |
Definition at line 41 of file sv_main.c.
Referenced by CL_RequestNextDownload(), SV_BeginDownload_f(), and SV_Init().
cvar_t* allow_download_models |
Definition at line 39 of file sv_main.c.
Referenced by CL_RequestNextDownload(), SV_BeginDownload_f(), and SV_Init().
cvar_t* allow_download_players |
Definition at line 38 of file sv_main.c.
Referenced by CL_RequestNextDownload(), SV_BeginDownload_f(), and SV_Init().
cvar_t* allow_download_sounds |
Definition at line 40 of file sv_main.c.
Referenced by CL_RequestNextDownload(), SV_BeginDownload_f(), and SV_Init().
cheatvar_t cheatvars[] |
Definition at line 1598 of file cl_main.c.
Referenced by CL_FixCvarCheats().
Definition at line 91 of file cl_main.c.
Referenced by CheckDMRules(), CL_AddBeams(), CL_AddEntities(), CL_AddExplosions(), CL_AddLasers(), CL_AddNetgraph(), CL_AddPacketEntities(), CL_AddParticles(), CL_AddPlayerBeams(), CL_AddViewWeapon(), CL_AdjustAngles(), CL_AllocDlight(), CL_AllocExplosion(), CL_BaseMove(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_CalcViewValues(), CL_CheckPredictionError(), CL_ClampPitch(), CL_ClearState(), CL_ClipMoveToEntities(), CL_ColorExplosionParticles(), CL_ColorFlash(), CL_DebugTrail(), CL_DeltaEntity(), CL_DiminishingTrail(), CL_Disconnect(), CL_DrawInventory(), CL_ExplosionParticles(), CL_FinishMove(), CL_FixCvarCheats(), CL_FlagTrail(), CL_FlameEffects(), CL_Flashlight(), CL_FlyEffect(), CL_FlyParticles(), CL_ForceWall(), CL_Frame(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_NewDlight(), CL_Nukeblast(), CL_ParseBeam(), CL_ParseBeam2(), CL_ParseClientinfo(), CL_ParseConfigString(), CL_ParseFrame(), CL_ParseInventory(), CL_ParseLaser(), CL_ParseLightning(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParseNuke(), CL_ParsePacketEntities(), CL_ParsePlayerBeam(), CL_ParsePlayerstate(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParseSteam(), CL_ParseTEnt(), CL_ParseWidow(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_PMpointcontents(), CL_Precache_f(), CL_PredictMovement(), CL_PrepRefresh(), CL_ProcessSustain(), CL_QuadTrail(), CL_RailTrail(), CL_ReadPackets(), CL_Record_f(), CL_RegisterSounds(), CL_RequestNextDownload(), CL_RocketTrail(), CL_RunDLights(), CL_RunLightStyles(), CL_SendCmd(), CL_SetLightstyle(), CL_Skins_f(), CL_SmokeAndFlash(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), CL_WidowSplash(), Cmd_Inven_f(), Cmd_Say_f(), Cmd_WeapLast_f(), Cmd_WeapNext_f(), Cmd_WeapPrev_f(), Con_ToggleConsole_f(), ConsoleFunc(), DeathmatchScoreboardMessage(), G_CheckChaseStats(), G_SetSpectatorStats(), Huff1TableInit(), IN_CenterView(), IN_Frame(), IN_JoyMove(), IN_MouseMove(), Key_Event(), M_Draw(), Miniaudio_Update(), Qcommon_Frame(), S_AddLoopSounds(), S_PickChannel(), S_Play(), S_RegisterSexedModel(), S_RegisterSexedSound(), S_Spatialize(), S_StartLocalSound(), S_StartSound(), SCR_BeginLoadingPlaque(), SCR_CenterPrint(), SCR_DrawCinematic(), SCR_DrawConsole(), SCR_DrawLayout(), SCR_DrawStats(), SCR_ExecuteLayoutString(), SCR_FinishCinematic(), SCR_PlayCinematic(), SCR_ReadNextFrame(), SCR_RunCinematic(), SCR_StopCinematic(), SCR_TileClear(), SCR_TimeRefresh_f(), SCR_UpdateScreen(), SelectNextItem(), SelectPrevItem(), StartGame(), SV_BroadcastPrintf(), SV_CalcPings(), SV_CheckTimeouts(), SV_ClientPrintf(), SV_ClientThink(), SV_ExecuteClientMessage(), SV_FinalMessage(), SV_GameMap_f(), SV_GiveMsec(), SV_ReadPackets(), SV_SetPlayer(), SV_Status_f(), SV_StatusString(), SV_UserinfoChanged(), SVC_DirectConnect(), V_RenderView(), V_TestEntities(), V_TestLights(), V_TestParticles(), V_Viewpos_f(), ValidateSelectedItem(), VID_CheckChanges(), and VID_NewWindow().
cvar_t* cl_add_blend |
Definition at line 54 of file cl_main.c.
Referenced by CL_InitLocal(), and V_RenderView().
cvar_t* cl_add_entities |
Definition at line 53 of file cl_main.c.
Referenced by CL_InitLocal(), and V_RenderView().
cvar_t* cl_add_lights |
Definition at line 52 of file cl_main.c.
Referenced by CL_InitLocal(), and V_RenderView().
cvar_t* cl_add_particles |
Definition at line 51 of file cl_main.c.
Referenced by CL_InitLocal(), and V_RenderView().
cvar_t* cl_autoskins |
Definition at line 43 of file cl_main.c.
Referenced by CL_InitLocal().
centity_t cl_entities[MAX_EDICTS] |
Definition at line 93 of file cl_main.c.
Referenced by CL_AddPacketEntities(), CL_CalcViewValues(), CL_ClearState(), CL_DeltaEntity(), CL_GetEntitySoundOrigin(), CL_ParseBaseline(), CL_ParseMuzzleFlash(), CL_ParseMuzzleFlash2(), CL_ParsePacketEntities(), CL_Record_f(), and S_StartSound().
cvar_t* cl_footsteps |
Definition at line 44 of file cl_main.c.
Referenced by CL_EntityEvent(), and CL_InitLocal().
cvar_t* cl_gun |
Definition at line 49 of file cl_main.c.
Referenced by CL_AddViewWeapon(), and CL_InitLocal().
cvar_t* cl_lightlevel |
Definition at line 72 of file cl_main.c.
Referenced by CL_FinishMove(), and CL_InitLocal().
cvar_t* cl_maxfps |
Definition at line 48 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* cl_noskins |
Definition at line 42 of file cl_main.c.
Referenced by CL_InitLocal(), and CL_LoadClientinfo().
entity_state_t cl_parse_entities[MAX_PARSE_ENTITIES] |
Definition at line 95 of file cl_main.c.
Referenced by CL_AddPacketEntities(), CL_ClipMoveToEntities(), CL_DeltaEntity(), CL_FireEntityEvents(), CL_ParsePacketEntities(), CL_PMpointcontents(), and S_AddLoopSounds().
cvar_t* cl_paused |
Definition at line 60 of file cl_main.c.
Referenced by CL_InitLocal(), CL_Pause_f(), CL_PredictMovement(), S_AddLoopSounds(), SCR_DrawPause(), and V_RenderView().
cvar_t* cl_predict |
Definition at line 46 of file cl_main.c.
Referenced by CL_CalcViewValues(), CL_CheckPredictionError(), CL_InitLocal(), and CL_PredictMovement().
cvar_t* cl_showclamp |
Definition at line 58 of file cl_main.c.
Referenced by CL_AddEntities(), and CL_InitLocal().
cvar_t* cl_showmiss |
Definition at line 57 of file cl_main.c.
Referenced by CL_CheckPredictionError(), CL_InitLocal(), and CL_PredictMovement().
cvar_t* cl_shownet |
Definition at line 56 of file cl_main.c.
Referenced by CL_InitLocal(), CL_ParseFrame(), CL_ParsePacketEntities(), CL_ParseServerMessage(), and SHOWNET().
cvar_t* cl_stereo |
Definition at line 37 of file cl_main.c.
Referenced by CL_InitLocal(), and SCR_UpdateScreen().
cvar_t* cl_stereo_separation |
Definition at line 36 of file cl_main.c.
Referenced by CL_InitLocal(), and SCR_UpdateScreen().
cvar_t* cl_timedemo |
Definition at line 61 of file cl_main.c.
Referenced by CL_AddEntities(), CL_Disconnect(), CL_Frame(), CL_InitLocal(), and V_RenderView().
cvar_t* cl_timeout |
Definition at line 45 of file cl_main.c.
Referenced by CL_InitLocal(), and CL_ReadPackets().
cvar_t* cl_vwep |
Definition at line 88 of file cl_main.c.
Referenced by CL_AddPacketEntities(), CL_InitLocal(), and CL_LoadClientinfo().
client_static_t cls |
Definition at line 90 of file cl_main.c.
Referenced by CL_AddEntities(), CL_AddNetgraph(), CL_AdjustAngles(), CL_CalcViewValues(), CL_Changing_f(), CL_CheckForResend(), CL_CheckOrDownloadFile(), CL_CheckPredictionError(), CL_ClearState(), CL_Connect_f(), CL_ConnectionlessPacket(), CL_Disconnect(), CL_Download_f(), CL_DrawInventory(), CL_Drop(), CL_FinishMove(), CL_ForwardToServer_f(), CL_Frame(), CL_Init(), CL_InitLocal(), CL_ParseDownload(), CL_ParseFrame(), CL_ParseServerData(), CL_ParseServerMessage(), CL_PredictMovement(), CL_Rcon_f(), CL_ReadPackets(), CL_Reconnect_f(), CL_Record_f(), CL_RequestNextDownload(), CL_RunDLights(), CL_SendCmd(), CL_SendConnectPacket(), CL_Stop_f(), CL_WriteConfiguration(), CL_WriteDemoMessage(), Cmd_ForwardToServer(), Con_DrawConsole(), Con_DrawInput(), Con_DrawNotify(), Con_MessageMode2_f(), Con_MessageMode_f(), Con_Print(), Con_ToggleChat_f(), Con_ToggleConsole_f(), ConsoleFunc(), IN_Frame(), IN_JoyMove(), Key_Console(), Key_Event(), Key_Message(), M_Credits_MenuDraw(), M_Draw(), M_ForceMenuOff(), M_Main_Draw(), M_Menu_Credits_f(), M_PushMenu(), M_Quit_Key(), PlayerConfig_MenuDraw(), S_AddLoopSounds(), S_SpatializeOrigin(), S_Update(), SCR_BeginLoadingPlaque(), SCR_CheckDrawCenterString(), SCR_DrawCinematic(), SCR_DrawConsole(), SCR_DrawNet(), SCR_EndLoadingPlaque(), SCR_ExecuteLayoutString(), SCR_FinishCinematic(), SCR_PlayCinematic(), SCR_RunCinematic(), SCR_RunConsole(), SCR_TimeRefresh_f(), SCR_UpdateScreen(), StartGame(), V_RenderView(), and VID_CheckChanges().
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static |
Definition at line 1118 of file cl_main.c.
Referenced by CL_RequestNextDownload().
cvar_t* fov |
Definition at line 82 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* freelook |
Definition at line 24 of file cl_main.c.
Referenced by CL_InitLocal(), ControlsSetMenuItemValues(), IN_MLookUp(), and IN_MouseMove().
cvar_t* gender |
Definition at line 85 of file cl_main.c.
Referenced by CL_FixUpGender(), and CL_InitLocal().
cvar_t* gender_auto |
Definition at line 86 of file cl_main.c.
Referenced by CL_FixUpGender(), and CL_InitLocal().
cvar_t* hand |
Definition at line 84 of file cl_main.c.
Referenced by CL_AddPlayerBeams(), CL_InitLocal(), and PlayerConfig_MenuInit().
cvar_t* info_password |
Definition at line 77 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* info_spectator |
Definition at line 78 of file cl_main.c.
Referenced by CL_InitLocal().
cvar_t* lookspring |
Definition at line 63 of file cl_main.c.
Referenced by CL_InitLocal(), ControlsSetMenuItemValues(), IN_MLookUp(), and LookspringFunc().
cvar_t* lookstrafe |
Definition at line 64 of file cl_main.c.
Referenced by CL_InitLocal(), ControlsSetMenuItemValues(), IN_JoyMove(), IN_MouseMove(), and LookstrafeFunc().
cvar_t* m_forward |
Definition at line 69 of file cl_main.c.
Referenced by CL_InitLocal(), and IN_MouseMove().
cvar_t* m_pitch |
Definition at line 67 of file cl_main.c.
Referenced by CL_InitLocal(), ControlsSetMenuItemValues(), IN_JoyMove(), IN_MouseMove(), and InvertMouseFunc().
cvar_t* m_side |
Definition at line 70 of file cl_main.c.
Referenced by CL_InitLocal(), and IN_MouseMove().
cvar_t* m_yaw |
Definition at line 68 of file cl_main.c.
Referenced by CL_InitLocal(), and IN_MouseMove().
cvar_t* msg |
Definition at line 83 of file cl_main.c.
Referenced by CL_Connect_f(), CL_InitLocal(), Cmd_God_f(), Cmd_Noclip_f(), Cmd_Notarget_f(), Com_DPrintf(), Com_Error(), Com_Printf(), MSG_BeginReading(), MSG_WriteDeltaEntity(), Netchan_Process(), PF_centerprintf(), PF_cprintf(), PF_dprintf(), PF_error(), SV_EmitPacketEntities(), SV_SendClientDatagram(), SV_WriteFrameToClient(), SV_WritePlayerstateToClient(), Sys_SendKeyEvents(), VID_Error(), VID_Printf(), and WinMain().
cvar_t* name |
Definition at line 79 of file cl_main.c.
Referenced by actor_pain(), CL_CheckOrDownloadFile(), CL_FixCvarCheats(), CL_InitLocal(), CL_ParseDownload(), CL_PingServers_f(), CL_PrepRefresh(), CL_Record_f(), CL_RegisterTEntSounds(), CM_InlineModel(), CM_LoadMap(), Cmd_Give_f(), Com_Printf(), Con_Dump_f(), Create_Savestrings(), Draw_FindPic(), Draw_Pic(), Draw_StretchPic(), Draw_TileClear(), DrawKeyBindingFunc(), FindChunk(), FindNextChunk(), FS_ExecAutoexec(), FS_LoadPackFile(), GetWavinfo(), GL_FindImage(), GL_LoadPic(), GL_LoadWal(), GL_TextureAlphaMode(), GL_TextureMode(), GL_TextureSolidMode(), LoadTGA(), logGetString(), logLoadName(), logPushName(), M_Banner(), Mod_ForName(), Mod_LoadTexinfo(), PF_setmodel(), PlayerConfig_MenuInit(), R_BeginRegistration(), R_FindImage(), R_LoadWal(), R_RegisterModel(), R_RegisterSkin(), R_SetSky(), S_AliasName(), S_FindName(), S_LoadSound(), S_Play(), S_RegisterSound(), SCR_PlayCinematic(), SV_BeginDemoserver(), SV_BeginDownload_f(), SV_CheckForSavegame(), SV_CopySaveGame(), SV_FindIndex(), SV_ImageIndex(), SV_Loadgame_f(), SV_ModelIndex(), SV_ReadLevelFile(), SV_ReadServerFile(), SV_ServerRecord_f(), SV_SoundIndex(), SV_WipeSavegame(), SV_WriteLevelFile(), SV_WriteServerFile(), SVCmd_WriteIP_f(), Sys_GetGameAPI(), V_Gun_Model_f(), VID_CheckChanges(), VID_LoadRefresh(), Vk_FindImage(), Vk_LmapTextureMode(), Vk_LoadPic(), Vk_LoadWal(), and Vk_TextureMode().
int numcheatvars |
Definition at line 1613 of file cl_main.c.
Referenced by CL_FixCvarCheats().
int precache_check |
Definition at line 1105 of file cl_main.c.
Referenced by CL_Precache_f(), and CL_RequestNextDownload().
byte* precache_model |
Definition at line 1110 of file cl_main.c.
Referenced by CL_Precache_f(), and CL_RequestNextDownload().
int precache_model_skin |
Definition at line 1108 of file cl_main.c.
Referenced by CL_Precache_f(), and CL_RequestNextDownload().
int precache_spawncount |
Definition at line 1106 of file cl_main.c.
Referenced by CL_Precache_f(), and CL_RequestNextDownload().
int precache_tex |
Definition at line 1107 of file cl_main.c.
Referenced by CL_RequestNextDownload().
cvar_t* rate |
Definition at line 81 of file cl_main.c.
Referenced by CL_InitLocal(), and S_RawSamples().
cvar_t* rcon_address |
Definition at line 40 of file cl_main.c.
Referenced by CL_InitLocal(), and CL_Rcon_f().
cvar_t* rcon_client_password |
Definition at line 39 of file cl_main.c.
Referenced by CL_InitLocal(), and CL_Rcon_f().
cvar_t* sensitivity |
Definition at line 65 of file cl_main.c.
Referenced by CL_InitLocal(), ControlsSetMenuItemValues(), and IN_MouseMove().
cvar_t* skin |
Definition at line 80 of file cl_main.c.
Referenced by CL_FixUpGender(), CL_InitLocal(), CL_RequestNextDownload(), IconOfSkinExists(), PlayerConfig_MenuInit(), R_DrawAliasModel(), R_FloodFillSkin(), and Vk_DrawAliasFrameLerp().