#include <ref.h>
Public Attributes | |
int | x |
int | y |
int | width |
int | height |
float | fov_x |
float | fov_y |
float | vieworg [3] |
float | viewangles [3] |
float | blend [4] |
float | time |
int | rdflags |
byte * | areabits |
lightstyle_t * | lightstyles |
int | num_entities |
entity_t * | entities |
int | num_dlights |
dlight_t * | dlights |
int | num_particles |
particle_t * | particles |
byte* refdef_t::areabits |
Definition at line 112 of file ref.h.
Referenced by PlayerConfig_MenuDraw(), R_RecursiveClipBPoly(), R_RecursiveWorldNode(), and V_RenderView().
float refdef_t::blend[4] |
Definition at line 108 of file ref.h.
Referenced by CL_CalcViewValues(), CL_Disconnect(), R_CalcPalette(), R_SetupFrame(), and V_RenderView().
dlight_t* refdef_t::dlights |
Definition at line 120 of file ref.h.
Referenced by R_AddDynamicLights(), R_AddDynamicLightsRGB(), R_DrawInlineBModel(), R_LightPoint(), R_LightPointColor(), R_PushDlights(), R_RenderDlights(), and V_RenderView().
entity_t* refdef_t::entities |
Definition at line 117 of file ref.h.
Referenced by PlayerConfig_MenuDraw(), R_DrawBEntitiesOnList(), R_DrawEntitiesOnList(), and V_RenderView().
float refdef_t::fov_x |
Definition at line 105 of file ref.h.
Referenced by CL_CalcViewValues(), PlayerConfig_MenuDraw(), R_SetFrustum(), R_SetupVulkan(), R_ViewChanged(), and V_RenderView().
float refdef_t::fov_y |
Definition at line 105 of file ref.h.
Referenced by PlayerConfig_MenuDraw(), R_DrawAliasModel(), R_SetFrustum(), R_SetupGL(), R_SetupVulkan(), R_ViewChanged(), and V_RenderView().
int refdef_t::height |
Definition at line 104 of file ref.h.
Referenced by D_ViewChanged(), D_WarpScreen(), PlayerConfig_MenuDraw(), R_DrawAliasModel(), R_RenderView(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), and V_RenderView().
lightstyle_t* refdef_t::lightstyles |
Definition at line 114 of file ref.h.
Referenced by D_CacheSurface(), GL_BeginBuildingLightmaps(), GL_RenderLightmappedPoly(), PlayerConfig_MenuDraw(), R_BuildLightMap(), R_RenderBrushPoly(), R_SetCacheState(), RecursiveLightPoint(), RecursiveLightPointColor(), V_RenderView(), Vk_BeginBuildingLightmaps(), and Vk_RenderLightmappedPoly().
int refdef_t::num_dlights |
Definition at line 119 of file ref.h.
Referenced by R_AddDynamicLights(), R_AddDynamicLightsRGB(), R_DrawInlineBModel(), R_LightPoint(), R_LightPointColor(), R_PushDlights(), R_RenderDlights(), and V_RenderView().
int refdef_t::num_entities |
Definition at line 116 of file ref.h.
Referenced by PlayerConfig_MenuDraw(), R_DrawBEntitiesOnList(), R_DrawEntitiesOnList(), and V_RenderView().
int refdef_t::num_particles |
Definition at line 122 of file ref.h.
Referenced by R_DrawParticles(), and V_RenderView().
particle_t* refdef_t::particles |
Definition at line 123 of file ref.h.
Referenced by R_DrawParticles(), and V_RenderView().
int refdef_t::rdflags |
Definition at line 110 of file ref.h.
Referenced by D_ViewChanged(), PlayerConfig_MenuDraw(), R_AliasPreparePoints(), R_DrawAliasModel(), R_DrawWorld(), R_EdgeDrawing(), R_EndWorldRenderpass(), R_PolysetDrawSpans8_Opaque_Coloured(), R_RenderFrame(), R_RenderView(), R_RenderWorld(), R_SetLightLevel(), R_SetupFrame(), R_SetVulkan2D(), V_RenderView(), and Vk_DrawAliasFrameLerp().
float refdef_t::time |
Definition at line 109 of file ref.h.
Referenced by D_CalcGradients(), D_WarpScreen(), DrawGLFlowingPoly(), DrawVkFlowingPoly(), EmitWaterPolys(), GL_RenderLightmappedPoly(), PlayerConfig_MenuDraw(), R_AliasSetupLighting(), R_BuildPolygonFromSurface(), R_DrawAliasModel(), R_DrawSkyBox(), R_DrawWorld(), R_EndWorldRenderpass(), R_PolygonDrawSpans(), R_RenderWorld(), Turbulent8(), V_RenderView(), and Vk_RenderLightmappedPoly().
float refdef_t::viewangles[3] |
Definition at line 107 of file ref.h.
Referenced by CL_AddViewWeapon(), CL_CalcViewValues(), R_RenderFrame(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), SCR_TimeRefresh_f(), and V_Viewpos_f().
float refdef_t::vieworg[3] |
Definition at line 106 of file ref.h.
Referenced by CL_AddBeams(), CL_AddPlayerBeams(), CL_AddViewWeapon(), CL_CalcViewValues(), CL_Frame(), R_DrawBrushModel(), R_DrawWorld(), R_RenderFrame(), R_SetLightLevel(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), V_RenderView(), V_TestEntities(), V_TestLights(), V_TestParticles(), and V_Viewpos_f().
int refdef_t::width |
Definition at line 104 of file ref.h.
Referenced by D_ViewChanged(), D_WarpScreen(), PlayerConfig_MenuDraw(), R_DrawAliasModel(), R_RenderView(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), and V_RenderView().
int refdef_t::x |
Definition at line 104 of file ref.h.
Referenced by D_ViewChanged(), D_WarpScreen(), PlayerConfig_MenuDraw(), R_RenderView(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), and V_RenderView().
int refdef_t::y |
Definition at line 104 of file ref.h.
Referenced by D_ViewChanged(), D_WarpScreen(), PlayerConfig_MenuDraw(), R_RenderView(), R_SetupFrame(), R_SetupGL(), R_SetupVulkan(), and V_RenderView().