#include "r_local.h"Go to the source code of this file.
Functions | |
| void | R_MarkLights (dlight_t *light, int bit, mnode_t *node) |
| void | R_PushDlights (model_t *model) |
| int | RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end) |
| void | R_LightPoint (vec3_t p, vec3_t color) |
| void | R_AddDynamicLights (void) |
| void | R_BuildLightMap (void) |
Variables | |
| int | r_dlightframecount |
| vec3_t | pointcolor |
| mplane_t * | lightplane |
| vec3_t | lightspot |
| unsigned | blocklights [1024] |
Definition at line 224 of file r_light.c.
Referenced by R_AliasSetupLighting(), R_DrawAliasModel(), R_DrawNullModel(), and R_SetLightLevel().
Definition at line 40 of file r_light.c.
Referenced by R_DrawInlineBModel(), R_MarkLights(), and R_PushDlights().
Definition at line 94 of file r_light.c.
Referenced by R_DrawBEntitiesOnList(), R_RenderFrame(), and R_RenderView().
| unsigned blocklights[1024] |
Definition at line 277 of file r_light.c.
Referenced by R_AddDynamicLights(), R_BuildLightMap(), and R_DrawSurface().
| mplane_t* lightplane |
Definition at line 117 of file r_light.c.
Referenced by RecursiveLightPoint().
| vec3_t lightspot |
Definition at line 118 of file r_light.c.
Referenced by RecursiveLightPoint().
| vec3_t pointcolor |
Definition at line 116 of file r_light.c.
Referenced by R_LightPoint(), and RecursiveLightPoint().
| int r_dlightframecount |
Definition at line 24 of file r_light.c.
Referenced by R_DrawBEntitiesOnList(), R_MarkLights(), and R_PushDlights().